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Rising Spire›Events›Rising Spire available NOW in Early Access!
News

Rising Spire available NOW in Early Access!

Rising Spire · published 3 years ago

All eventsPlayers around this dateRead on Steam

After three years of development, countless iterations, and the support of our Kickstarter backers, our small studio of 1 programmer, 1 artist, and 1 writer is proud to present...

Rising Spire Act 1 is now available in Early Access!

Join Atlas - the young, orphaned Nephilim - in his journey to protect those he cares about. Witness as he uncovers their dark secrets and has to come to terms with the fact that there are two sides to each war.

What you'll find playing the initial EA release of Rising Spire:

  • 8 unique enemies
  • 2 boss encounters
  • 2 weapons for Atlas
  • 2 party members
  • classic turn based combat
  • day & night cycle
  • camping & cooking
  • optional character arc

The purpose of an Early Access release is to involve JRPG players like you in our development process, so that we create a game we can all truly love! Rising Spire will receive regular content updates, as highlighted in the Early Access Roadmap above. When we get close to a new milestone, we will update the roadmap with more details about what is included in each patch. :D

We have set up many avenues for communication and we want to hear from you! If you have feedback, comments, impressions, or bug reports, you can find us here:

  • Discord
  • Twitter
  • Dedicated bug/suggestions platform
  • Email us at [email protected]
  • Or right here, on Steam, in the Community Hub :D

All this said, we want to thank everyone who supported (and keeps supporting us) in the creation of Rising Spire! Kickstarter backers, friends, family, our amazing community on Discord, and, of course, you - the player!

Thank you! We're looking forward to hearing from you!
- Frank & Zero & Ruki

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Community3 Sep 2026Another major round of playtesting completedHey, everyone! As mentioned in the last update, we're making an active, conscious effort of getting our heads out of the game engine and posting more updates about the development of Rising Spire. That update also highlighted some of the major changes that we have made to the game. Of course, the next logical step was to put a build in front of some players, so we can get an understanding of ho…Community28 Aug 2026Development news, breaking the silenceIt has been about a year since we have last shared an update here on Steam, or any other public social platform for that matter. However, the development of Rising Spire has continued uninterrupted since our last update. Those of you who are in our Discord server are probably more in the know - with our small team size it has been the space we've been able to split our focus from development wh…Community3 Jun 2025Rising Spire Devlog #6 - New Content TrailerThese past few weeks have been a bit light due to some RL blockers, but we're trudging along! This devlog focuses on essential prep work: tools, trailer scaffolding, and testing a new mid-game weapon to keep things moving while we gear up for a content-heavy update next time. Behind the Scenes – Tools, Testing & Trailer Work This sprint was light on in-game features but important for workflow a…