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Swords and Sandals ImmortalsEventsV 0.9.7.E - Balancing, bugfixing and potion cooldowns introduced.
Game update

V 0.9.7.E - Balancing, bugfixing and potion cooldowns introduced.

Swords and Sandals Immortals · published 7 Mar 2023, 01:04 UTC · build 10705644

All eventsPlayers around this dateRead on Steam

Greetings again mighty gladiators - it's time for the daily patch as we lead up to Full Launch on March 9th!

This patch is mainly balancing and bugfixing based on player feedback ( thank you once again!) . Perhaps the biggest change is removing the use of potions from multiplayer battles. They were causing some desync issues and also dragged out battles a lot longer than they should have. There are also now cooldowns on potions in single player mode so they can't just be spammed.

--- MULTIPLAYER CHANGES ---
• Players may no longer use potions in battle in multiplayer in the spirit of balance (and some desyncing issues)

--- BALANCE CHANGES / STAT FIXES ---
• All species special skills now have a base hit chance of 60% (except Yerens, which remains at 33%)
• Wrath of Elitia now does 30% total health damage if used on an enemy with no armour.
• Strength now increases attack hit chance by 0.5% per point
• Agility now increases ranged hit chance by 0.5%
• Strength no longer increases critical hit chance.
• Increased Mighty Smash base hit chance to 60%
• Fixed a bug where Fighter of Faith did more damage vs good than evil
• Reduced damage from elemental spells by roughly 30%
• Two handed melee weapons now increase melee critical hit chance by 10%
• Increased maximum movement speed to 75 from 50
• Ancestral Warcry and Occult Aura hit chances lowered to 60% from 80% base
• Captivation talent reduced from 8% to 4% per point
• All lightning spells hit chances have been reduced by 20% base
• Weapons Master and Final Judgement bonuses increased to 6% per point (up from 3 and 5)
• Reduced the amount of total potions regular NPCs can carry into battle

--- BATTLE CHANGES / FIXES ---
• There is now a 4 turn cooldown on drinking another potion after you drink one.
• Removed the ability to use Shadows and Dust with a bow - introduced too many bugs and was supposed to be like a sneaky melee hit anyway.
• Fixed a bug where you could get stuck doing Shadows and Dust skill
• Fixed a bug where some magical attacks counted as critical hits when they weren't supposed to (only physical/sonic attacks can crit usually)
• Fixed a bug where some Switch Weapon rules were being ignored

--- SHOP FIXES CHANGES ---
• Fixed a bug where some fire runes could not be used on melee weapons
• Increased physical damage bonus to weapons enchanted by Physical Runes and Sonic Runes
• Sonic runes now act as physical runes, but only for sonic weapons like guitars. This damage is 'baked in' to the weapon when you enchant or when you see it in the shop, so it doesn't appear as 'bonus damage' in the battle - you can see the damage update when you look at the enchant panel in the shop.
• Phalanx skill moved to a tier 4 ability down from tier 5

--- MISC FIXES AND CHANGES ---
• Fixed a stat exploit on the character creation menu
• Changed description of some class special abilities to show percentages instead of points
• Fixed a bug with difficulty selection slider on repeat views
• Loading saved games from earlier patches (pre 0.9.7) will now match the boss difficulty to your game difficulty

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Major update20 Oct 2024The Demon Rift is here!Gladiators! It's time to sharpen your swords and sturdy your sandals once again with this new update to Swords and Sandals Immortals. . This new event is a mid-late game event that starts around day 210. Trigger the event by speaking to Per'Senet the enchanter, then look for the demon skull icons on the overworld map. You'll need a very fast steed if you wish to defeat these demons in the windo…Swords and Sandals ImmGame update18 Dec 2023V 1.1.3.D - Small maintenence patchHey mighty gladiators, just a small update today - my attention right now is fully focused on Gorgon Shield but I hope to return to the world of Swords and Sandals in 2024! Patch notes for today V 1.1.3.D (Dec 19 2023): • Removed version compatibility check on multiplayer ( experimental ) • Fixed flipped alignment on enemy panelSwords and Sandals ImmGame update30 Mar 2023V1.1.1 - Health regeneration every turn now , plus some bugfixes / balancing.Hey gladiators, not a massive update today ( working on the iOS/Android builds and also patching the Classic Collection and other games over the next week or so ) but a few bugs were brought to my attention, so I've done a patch tonight. The major thing in this update is something I'd meant to do but forgot in all the chaos ( it's even mentioned in the stats info too ) - vitality/stamina were m…