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Dudes on a Map: Virtual Grid PaperEvents0.3.7.1 Added "Report a Problem" feature, Minor Fixes and Improvements
Game update

0.3.7.1 Added "Report a Problem" feature, Minor Fixes and Improvements

Dudes on a Map: Virtual Grid Paper · published 24 Sep 2022, 18:32 UTC · build 9584722

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As always, if you'd like to follow along with development you can join us on Discord!

This patch has been worked on in parallel with the Multi-Layer feature, which is taking longer than I hoped to get developed due to a lot of life changes (all of them are good) that have all hit in the last month for me.

The main feature is the new "Report a Problem" button in the top right of player and DM clients. This makes it much easier to let me know if there's a problem without joining discord or hunting me down on Steam. So if there's a bug that's stuck in your craw, let me know!

Here's the full patch notes:

  • Added the "Report a Problem" button and menu, reports are anonymously (unless you provide contact info) submitted via webhook to discord, no account required though.
  • Modified double-click on a token so that it toggles "Active" and "Visible" together, except during a play session where "Active" will always be set true while "Visible" still toggles. Please do give me feedback on this change!
  • Expanded the range of the Token Size Slider to go from 1/8th size all the way up to 10x
  • Fixed an issue where quick-rolls saved to tokens were not being shown in the dice tray for the GM.
  • Fixed an issue where GM dice rolls were being sent to your discord webhook if one is configured; GM rolls should now be private.
  • Fixed a bug where the grid wizard was snapping to the current grid-state while you're trying to set the correct grid-size.
  • Fixed a bug where invisible players still had a public movement path being draw.
  • Fixed some goofy UI stuff on Player token selection for the GM, now you can set players visible/invisible when you have the selected.
  • Fixed an annoyance where tokens don't remember their initiative roll if they get disabled and re-enabled during an encounter.
  • Added some helpful error messages before crashing when Windows reports a program file has been corrupted or infected with a virus.
More from Dudes on a Map: Virtual Grid Paper

Other announcements

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Dudes on a Map: VirtuaGame update6 Sep 2024Bug Fixes & Improvements 0.3.7.4Hello everybody, I know it's been a long time since the last update. This patch is bringing some long overdue bug fixes while I continue to polish a substantial overhaul of the rendering systems to finish up multi-layered map support; work that has been moving slowly forward this summer, though development had been suspended for nearly two years as life has restricted the time and energy I have…In-game event24 Jun 20220.3.7.0 Added Multi-Floor Support for mapsTo follow along with the development, report a problem, or just say 'hi', Join us in Discord! This update, adds a Floor/Layer Management system so that each map can have multiple layers,rather than a separate map for every floor. While this update is relatively low impact, it lays the groundwork for the "Multi-Layer" rendering features which will be the next feature on the task list. Map Layer…Game update2 Jun 20220.3.6.3 Added "Launch Player Window" button and fixed minor/rare issue fixesAdded a "Launch Player Window" button next to the DM's ready checkbox - this will join the game you are in with the player client. · Potentially fixed a rare rendering issue where some clients are unable to render the map, tokens, etc, and just show an empty background, and only drawing map on window-resize. · Fixed a crash when switching campaigns