
*The dodge rate and life value of bats decreased slightly;
*Jack animation tuning, animation time shortened, more smooth operation;
*Jack lightning chain judgment range increased;
*The probability of empty room is reduced;
*. reduce the effect of movement speed bonus in empty room;
*Optimize the performance of the acceleration effect;
*The scope of picking up gold coins and supplies was expanded;
*. call monster upper limit setting;
*Blood volume display value;
*. reply to item display value;
*. big meat can now recover all its health points;
* new use effect;
*. dumb skill changed: 1. Expanded attack range; 2. Added: after chopping, a short shockwave will be fired forward; 3. Slightly reduced damage; 4;
*. the new camera can lock the character option;
*. add camera jitter option;
*. new: after killing the enemy in each room, you have a chance to drop the treasure chest;
Remains:
* new attribute: Increases damage to enemies (previous versions only increased skill damage)
* reduces the deceleration effect;
* blood sucking probability increased;
* freezing probability increased;
* now when dealing damage, it will surely slow down the enemy, slightly reducing the deceleration effect on the enemy;
* reduces burn damage;
* reduces the chance of poisoning the enemy and increases the poisoning damage;
* slightly reduces the skill damage bonus effect;
* increases the addition effect of health value and energy value;
* increases the bonus effect of defense
* Now increases health by 100% (previously fixed)
* new: autoimmune poisoning effect;
* new: autoimmune freezing effect;
* new: auto immune burn effect;
* new: autoimmune Vertigo effect;
* improves the blood sucking effect, adding: autoimmune bleeding effect;
* new: auto immune freezing effect;
*. fixed attack failure;
*. fixed the problem that couldn't find players due to too small field of vision radius;
*Fixed the problem of inconsistent movement speed of thunder goblin;
*. fixed the problem that the bonus of Vertigo effect caused by Fengshen stone was too high;
*. fixed the problem that only recovers health but not energy;
*. fixed the ghost_ Advanced does not display the blood bar problem;
*. fixed the problem that the rage necklace will return to full health after being picked up;
*. fixed the problem of the enemy following the player all the time;
*. fixed the problem that players will not clear all their buffs after death;
*. fixed the problem that you can still hear the environment sound after turning off the music and sound effects;
*. fixed the problem of special effects lost after MIDI arrow hit;
*. fixed the problem that the special effects would not be played when the passive skill recovers health;