This update concludes NERVE’s campaign! What are you waiting for racer, get in there and finish it!
Prepare to enter a World formed of raw ethereal power. Crafted, meddled, and destroyed by the omnipotent ruler of the Gate Keepers. You must surpass every surprise they throw at you before you may even face their true form waiting for you at the end of this World. Prepare to die and be reborn again and again in their name. Prepare to enter the World of Unumpuriss.
You are not ready….
This update brings with it the completed OST for the campaign with the music tracks for Worlds 7 to 10 now included. Prepare to race through these Worlds and feel their pumping tracks spurring you on as you push yourself to get your fastest time yet!
We now have per-zone auto-saving too! This means that any crashes or unwarranted closing of NERVE will no longer result in loss of progression. You’ll return to whichever zone you were last racing in!
New Additions
- World 10 “UNUMPURISS”
- Per-Zone Auto-Saving in Campaign (previously per-World)
- World 7 music track that changes as you traverse through the World
- World 8 music track that changes as you traverse through the World
- World 9 music track that changes as you traverse through the World
- World 10 music track that changes as you traverse through the World
- Added World 9 tutorials that explain the World and Rotation pick-ups
Updates
- Changed front end background colour to represent World 10
- Updated Focus tutorial text to better represent how the Focus mechanic works
- Various level design tweaks to make some zones less punishing
- More options added to Video Options to better control graphical performance
- Improved visuals of Desoforn Gate Keeper battle attacks and Traps
- Added cam shake effects throughout game
- Rotation pick-up particles are now clearer
- Improved visuals of Rank images
Bug Fixes
- Resolution Options now work as intended
- Rotator pick ups in World 9 Zone 8 will no longer force you into a laser beam
- Fixed several spawned sequence Boss Traps that weren’t animating