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v0.91.0 · Pixelpusher · SteamPeaks
Pixelpusher
Events
v0.91.0
In-game event
v0.91.0
Pixelpusher
· published
13 Aug 2026, 03:02 UTC
· build
24705347
All events
Players around this date
Read on Steam
Gameplay
Decrease drone radius by 10%
Capture the flag
Change controls for picking up flags
Overseers no longer pick up flags automatically
To pick up flags, press or hold the flag button
Gradually increase flag carrier burn damage during flag stalemates
Templar
Reduce psi-storm slow (+30% drag -> +22% drag)
Phantom
Remove blink cast range reduction in CTF mode
Slightly increase collision damage of overlapping entities (e.g. after blinking on top of a target)
Visuals
Make CTF flag stalemate radius more visible
Misc
Rendering optimizations
More from Pixelpusher
Other announcements
All events
In-game event
11 Sep 2026
v0.92.1
Client · Reduce stuttering and latency · Use higher resolution timers · Disable power throttling · Rendering optimizations
In-game event
4 Sep 2026
v0.92.0
Gameplay · Capture the flag · Spawn team barriers around newly spawned base flags · Team deathmatch · Increase team lives per player (3 -> 4) · Guardian · Allow rescue beam targets to initiate the pull with a new “interact” keybinding Controls · Allow buffering of flag pickups · Pressing the flag button will now cause your overseer to automatically pick up flags for the next 2 seconds Visuals ·…
Game update
19 Jul 2026
v0.90.0
Server · Add room codes for public games · No support for private games Misc · Scale team deathmatch required kills by number of players · Show lives remaining instead of kills in team deathmatch · Increase visibility of overseer fins · Minor rendering optimization · Increase duration of fade at end of psi-shockwave lifetime · So that you can activate it before it expries · Fix protanopia theme…