
Hi everybody!
Updates breaking saves has been on the top of our radar for a while now, and it’s finally fixed with this patch (we believe!), unfortunately there may be one last break while we store data better.
Watching content on your decks (especially some of the fun Bell of Mercy combos) has been fun and please keep sharing screenshots of crazy boards you build up!
We’re working through building more cards and encounters, we’re focusing heavily on some chaining and combination effects at the moment so you can setup big chains of buffs or debuffs. Along with more Mystic archetypes.
Lastly, there are a few upgrades to the UI to see your units’ life better, provisions and their rarity better, and more UI little improvements.
We’ll probably have progression done soon, but it’s likely we leave it out of the Demo because we have provided a crazy amount of content in the demo. But any progress you get from the Demo will be stored and you won’t lose it for the full release.
New Player cards!
Golden Carrot (Tinykin)
Slumbering Dragon (Neutral)
Dragon of Greed (Neutral)
Cinderbelly (Legion)
Crippled Bone Drake (Coven)
Sprouting Tree (Tinykin)
Astris (Tinykin)
Combat overlay (Press and hold Tab while in combat) now includes max life and doom of each unit on the board so you know whether you can heal a unit further
XP Bar now updated to a more detailed Circle
Provisions UI completely updated
Now shows the rarity of a provision
Now shows the tier of a provision
Upgrade UI Improvements
FINALLY fixed breaking saves after new content is added (however there may be one more break with this patch sorry!)
Fix to Mulligan breaking sometimes
Background fixes to shuffling decks, card IDs, and other things
Fixed when you use the final use of an ability and a glow remains
Join us and give your feedback here:
Sandworm Entertainment