Monomyth
Playing now
14−7 vs. yesterday
5.6%of peak
All-time peak
252Oct 2024
Playing now
14−7 vs. yesterday
All-time peak
252Oct 2024
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Game update | Patch EA1.0.2a Hi! I just pushed version EA1.0.2a to the default branch. Here are the patch notes: * Switched data for future content patch * Optimized lightmap density * Corrected collision on some cave geometry * Added NPC for respecing * Added "Unstuck" button * Added option to turn off FOV change while sprinting * Added option to turn off camera sway while attacking * Unlocking a door will now display the… | 16805043 | |
| Game update | Mini Patch EA1.0.1a Hi! I just published the latest patch on the default branch. Here are the patch notes: * Custom portraits added * Newly saved data will be sorted from now on * Item transfers during conversations will now consider quickslots as well There are six custom portrait slots for the moment. You can find them in your installation folder (\ProjectAriath\Content\Custom\Portraits). Replace the .png files… | 16109637 | |
| Game update | Hotfix EA1.0.0f Hi! The latest hotfix is now on the default branch. I added two more important fixes for the trading system. You can no longer take items from the trader inventory by using an item-switching bug and there will be no more item duplication if there is no room in the player inventory. Here are the full patch notes: * Added pause menu * Fountains now take longer to replenish * Lowered Focus require… | 16027442 | |
| Game update | Hotfix EA1.0.0f now on Public Testing Branch Hi! I just uploaded the latest hotfix to the testing branch. The focus was on various dialogue/dialogue mode fixes and a pause menu. Here are the current patch notes: * Added pause menu * Fountains now take longer to replenish * Lowered Focus requirement for Sermon of Light * The beggar in lower Lysandria will now correctly give a key to the player * The Emerald Horn can now also be used by com… | 16015765 | |
| Game update | Hotfix EA1.0.0e Hi! Someone pointed out to me that their static containers were corrupted. When I looked into the issue, I realized this bug only appeared if you loaded a save state from a previous version and saved/overwrote it. It would only affect static containers that had items in the lower half of their inventory space. I fixed the bug and it shouldn't be happening anymore. Player inventories were unaffe… | 15987694 | |
| Game update | Hotfix EA1.0.0d Hi, I just moved the latest hotfix to the default branch. Here are the full patch notes: * Added gamma/brightness options * You can now exit the Chapel of Incarnation from the inside * The player character's torch should be less blinding now * Added store signs (also for currently closed stores) * You can no longer enter the mysterious ankh room by corrupting your save file with invalid charact… | 15983658 | |
| Game update | Hotfix EA1.0.0d now on Public Testing Branch Hi! I just uploaded the latest build to the testing branch. Here are the first patch notes: * Added gamma/brightness options * You can now exit the Chapel of Incarnation from the inside * The player character's torch should be less blinding now * Added store signs (also for currently closed stores) * You can no longer enter the mysterious ankh room by corrupting your save file with invalid char… | 15971039 | |
| Game update | Hotfix EA1.0.0c Hi! I just uploaded the latest hotfix to the default branch. The focus was further balancing enemies and spells, having the blacksmith repair your items, improving performance, and fixing the mouse skipping. Here are the full patch notes: * Map pins should initialize correctly now * Lowered vitality of Piscoids & Water Elementals * Adjusted intelligence requirements for some spells * Bounty hun… | 15946380 | |
| Game update | Hotfix EA1.0.0c now on Public Testing Branch Hi, I just uploaded a new hotfix. However, it is not on the default branch yet. I have created a new beta branch called "testing" to stage the latest builds of the game and optimize newly implemented features for deployment if necessary. If you'd like to take a look at it, you can access the testing branch by right-clicking on your Monomyth Steam library entry and opening the properties. Under… | 15941693 | |
| Game update | Hotfix EA1.0.0b Hi, the latest hotfix is live! The focus was on early spell balance, lockpicking, and item durability. * lifedrain/soul surge effect increased * arcane dart cost lowered, damage increased * lesser lightning damage and focus cost adjusted * flaming hand damage and focus cost adjusted * requirements of lockpicking adjusted in the heartlands & serpent's bastion * lock complexity is now implied by… | 15930506 |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.