The Ballad Singer
Playing now
0+0 vs. yesterday
—of peak
All-time peak
08 Sep 2026
Playing now
0+0 vs. yesterday
All-time peak
08 Sep 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Major update | ⚔️ The Ballad Singer: Knights Templar is NOW LIVE on Kickstarter! Knights, the time has come. We are proud to announce that the Kickstarter campaign for our new strategy game, The Ballad Singer: Knights Templar , is officially open! Following the success of the first chapter, we return with an ambitious evolution: an experience that merges deep narrative, complex management, and tactical combat. What awaits you in the Holy Land? · 3 Interconnected Pillars: Ch… | — | |
| Community | Kickstarter pre-launch page is LIVE! I am thrilled to finally announce that the pre-launch page for The Ballad Singer: Knights Templar is live! We’ve been hard at work on this title for more than two years, and it has already reached an advanced Alpha phase. On January 14, 2026 , we will kick off the Kickstarter campaign to fund the final stages of development. It would mean the world to me if you could check out the page, click t… | — | |
| Community | The Ballad Singer: Knights Templar We are happy to announce The Ballad Singer: Knights Templar a medieval game set in Europe and in the Holy Land! In the brand new Steam Page you can find the first images of the story and much more information about the game. if you like it don't forget to add it to your wishlist! | — | |
| Community | Alchemy Emporium We are happy to announce a new game we are working on: Alchemy Emporium! If you're curious, take a look at the Steam preview page (link below) and be sure to add the game to your wishlist ! | — | |
| Major update | Patch 1.8 With this patch we have improved the management of the logic of the nodes to ensure that some of the problems you have reported to us no longer occur. Now you will find the story of the characters more coherent according to the previous choices. We have fixed the trophy of Ancoran where she must defeat the phoenix wolf, now it correctly activates on all branches. Some corrections to the texts h… | — | |
| Community | ANDROID VERSION OUT NOW!!! We are happy to announce the release on the Google Play Store of the mobile version of The Ballad Singer. In this version you will find an interface completely renewed and suitable for mobile devices. You will be able to play the prologue for free and test the new features! Have fun and Happy New Year! | — | |
| In-game event | Halloween update! With the Halloween Patch we introduced 6 new deaths , this means 6 new narrative blocks within the game, all to be discovered! These deaths are scattered throughout the game and are valid for the "Sacrificial Lamb" achievement. With this patch we have further optimized the resources within the game and corrected few audio files in particular in the Daragast and Ancoran paths. You will also find… | — | |
| Game update | Patch notes 1.6.1 Patch notes 1.6.1 Release of MacOS patch and small bug fixes on the Windows version. WIP of an image of the game | — | |
| Game update | Patch notes 1.6 Patch notes 1.6 Thanks to your reports we have found a bug in the interpretation of some nodes that only occur in some very specific cases. The patch corrects, in particular, the paths of Leon and the Blood Magic and Daragast the Hermit. Soon we will release an update to fix this bug also in the MacOS version. WIP of a game scene. | — | |
| Game update | MacOS Patch Improved and updated content within the MacOS version of the game. The goal of the patch is to bring content to a level as similar as possible to that of the Windows version. | — | |
| Game update | Patch notes 1.5 With this patch we have fixed some small bugs and the description of a Steam trophy. Patch notes 1.5 - Fixed the path of Daragast that if he decided to sleep outside the cave died without choice. We have added the necessary audio, choices and icons. - Correct description of the "Allied Kingdoms" achievement which meant allying with Ismarin instead of Alenbor. - Fixed some minor bugs. | — | |
| Game update | Patch notes 1.4 With this patch we have made the logical behavior of some achivements more linear and fixed other small bugs. Patch notes 1.4 - Now the Steam achievement "Survivor" is unlockable even in Explorer mode. - Fixed a bug that showed a different maximum number of lives in Hesperia Citizen difficulty. - Fixed some small bugs. | — | |
| Community | Cards, medals, backgrounds and emoticons! Steam has approved our Trading Cards and are now available to be collected and traded! If you do not know how to unlock emoticons, backgrounds and medals look here! | — | |
| Game update | Patch notes 1.3 In this patch we corrected some bugs and improved some aspects of the game interface. Patch notes 1.3 - Fixed the logical bug that did not allow to unlock the Steam trophy "Till death do us part". How to unlock the trophy: The trophy is unlocked playing with Ancoran from the beginning, with a love story with Daragast and coming to besiege Satrapor winning the fight. ; - Correct the writing "Opt… | — | |
| Game update | Patch notes 1.2 Small bug fix for achievements - Fixed a bug that did not allow to unlock two of the Steam Achievements. | — | |
| Game update | Patch notes 1.1 With this patch we have corrected several bugs and introduced a new management of the audio at double speed. Patch notes 1.1 - Now the 2X audio is played through a different algorithm that allows the game to distort much less the voice of the narrator; - Fixed an Ancoran riddle where the answer was wrong; - Fixed an Ancoran route where you could use the Graystorm even without having unlocked it… | — | |
| Game update | Patch notes 1.0 The moment has finally come, version 1.0 is online for Windows and Mac OS! Also, you can find a demo to try the game! Here's what we introduced: - Implemented the Trophy and Missions system. By completing a mission you receive an artwork of the work in progress of the game as a reward; - Introduction of various animations within game backgrounds; - Insertion of new nodes and a lot of new resour… | — | |
| Game update | War is coming! We are happy to announce that we are completing the latest works before the release from the Early Access. We will release the final version of the game on Friday, February 15th at 6 pm UTC+1. On the current public build, the structure that manages the interaction of the nodes is final, if you find bugs as missing choices that do not allow you to continue, please report it to us! What are we wo… | — | |
| Game update | Patch notes Early Access 0.7.0 With this patch we introduced the second game mode (Explorer), audio management buttons outside the book and many other things. Patch notes 0.7.0 - Introduced the Explorer game mode, unlockable ending a campaign in standard mode. By selecting this mode, you will have an infinite amount of Fate. By selecting Standard or Explorer mode and combining it with the difficulties, you will be able to ge… | — | |
| Game update | Patch notes Early Access 0.6.9 In this patch we have introduced an algorithm to save you from "trap paths" and to fix a logical bug at the time of a final or death. Patch notes 0.6.9 - Some choices of the player, in certain paths or combinations of paths, lead to a "path of death", nicknamed by us "trap nodes". In these paths, a choice made in a previous node activates a particular path that necessarily leads to death. Until… | — | |
| Game update | Patch notes Early Access 0.6.0 With this patch we went to correct decision-making paths, unlocking a new one. Patch notes 0.6.0 - Added an Ancalimo path accessible only in case of revenge and on condition that it was also played Daragast; - Fixed bugs that led to a blank screen after the click of some choices; - The thank you screen was introduced in place of any white screens that may still be present. No white screens emer… | — | |
| Game update | Patch notes Early Access 0.5.5 With this update we introduced the Tutorial and fixed several bugs in the game. Patch notes 0.5.5 - Introduced the tutorial. It is divided into two parts, the first explains the game controls, the second the mechanics. This second part is important to better understand the philosophy of the game and how to unlock alternative paths. - Fixed the bug that blocks the path of Leon after the video of… | — | |
| Game update | Patch notes Early Access 0.5.2 Patch notes 0.5.2 - reactivated the special musical track present in the Credits; - correct the audio of two choices at the beginning of the Daragast story; - fixed an end of Leon where the story was not heard in Italian; - some minor fixes to texts in English, especially in the new contents of the patch 0.5.0; - first tests on the tutorial (currently deactivated). | — | |
| Game update | Patch notes Early Access 0.5.0 Here we are with the biggest update since the beginning of the Early Access! From now on the game will be playable from start to finish with all 4 characters and through all decision-making paths. Patch Notes: - Unlocked all decision-making paths and their respective endings; - The 40 achievements are now available; - 3D Tune-In inserted and optimized; - Insert new music tracks, images, audio t… | — | |
| Community | Update Early Access 4 Here is a brief update on the progress of the works. At the moment in the internal testing version we loaded more than 10,600 audio files and more than 800 illustrations. Unity does not seem to like so much data, so we asked Ancalimo to do a "friendly visit" to help him think better. According to our tests within the game are missing about 0.006% of the data , a low number but that we will cont… | — | |
| Game update | Patch notes Early Access 0.3.1 With this patch we focused in particular on the game options and the preparation of the patch that will bring 100% content. Patch notes: - Anti-spoiler system of choices, you can decide whether to show the choices: right away (as now), immediately after the end of the narrative or at your click. At the beginning of the campaign it is possible to select one of these options, as well as during on… | — | |
| Community | Update Early Access 3 In this brief update I will explain how we have divided the contents of the next two big patches and the timing. Patch 1 - Controls and options In the first patch that will probably be released on Friday, November 30th, we will show you: - Editable game controls for keyboard and mouse; - Anti-spoiler system of choices, you can decide whether to show the choices right away (as now), immediately… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.