Death's Door
Playing now
86−35 vs. yesterday
2.3%of peak
All-time peak
3,740Jul 2021
Playing now
86−35 vs. yesterday
All-time peak
3,740Jul 2021
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Esports | Death's Door | Out Now on PS5, PS4 and Nintendo Switch! Reaping souls of the dead and punching a clock might get monotonous but it's honest work for a Crow. The job gets lively when your assigned soul is stolen and you must track down a desperate thief to a realm untouched by death - where creatures grow far past their expiry. Visit playdeathsdoor.com for more details. | — | |
| Game update | Minor Fixes - Oct 5th Fixed Guardian of the Door material cracks not showing as it took damage · Removed some unused files · Fixed some minor collision issues in some levels · Fixed potential to soft-lock the game in some specific cases | 7480208 | |
| Game update | Rumble, options changes, and general fixes - 15 September Upgraded Controller plugin to fix issue with Dualsense controllers and bluetooth. · Added rumble to supported XInput controllers. · Added option to menu to disable Native Input for controllers which have issues, some PS Controller drivers work better with this option off. · Split options menu into sub menus · Added chromatic aberration toggle to graphics options. · Added blood toggle in accessi… | 7357788 | |
| Game update | Hotfix - August 6 Fixed an issue where the game sees multiple controllers but didn't handle them correctly. | 7149390 | |
| Game update | Optimisations and minor bug fixes - 6 August Tweaked controller configuration in game to allow DS4Windows to work correctly with Playstation controllers. · Added "uinput" flag to config file, may allow some users to have native controller support over Bluetooth when using Dualsense controllers. · Some general code optimisation for UI. · Fixed some lag spikes in some AI pathfinding. · Optimised some ray cast checks for moving platforms. ·… | 7143628 | |
| Game update | Hotfix - 2 August Removed left over debug script. | 7124294 | |
| Game update | Controller update and bug fixes - 2 August Controller input switched to native input, changes from the controller beta moved to main branch - this should fix most issues with controller compatibility including allowing players to use Steam Input. · Removed screenshake and wait frames from fire DoT ticks. · Fixed minor collision softlock in mansion. · Fixed bat AI that would cause issues in rare circumstances in the Avarice fight meaning… | 7123692 | |
| Game update | Bug Fixes - July 28 Fixed bug where you could move through some Avarice doors without unlocking them. · Fixed bug where leaving a ladder could give you infinite mass and also break interactions with ram platforms in grandma's basement level. · Fixed bug where you would no longer gain any souls until reloading the game. · Fixed exploit in final boss room. · Fixed bug with ghosts not counting to an endgame counter.… | 7096128 | |
| Game update | Bug fixes - July 26 Save files now save backups each time a successful save occurs. These are in the same folder as other saves. If anyone has issues with corrupted save files they can now use a backup by renaming them. · Fixed issue in one log file in Japanese which repeated a line over and over. · Final boss fight now forces save spots in the scene to stop the issue that some people had of being re-spawned at an… | 7088489 | |
| Game update | Rollback - July 24 Reverted last patch which fixed controller issues for some users but presented different issues for others, working on a patch to make controllers usable for all users. If you have controller issues you can opt into the beta branch while we investigate, right click the game in your steam library, properties, betas and enter the code: controllercr0w | 7077963 | |
| Game update | Controller Input - July 24 Change to controller configuration which will hopefully fix issues some players have had with their controllers not working. | 7078975 | |
| Game update | Minor additional fix - July 23 Fixed issue where game thought player had not met 3 owls when they had, and now ensures it gives player the full Truth Tablet . | 7077949 | |
| Game update | Bugfixes - 23 July Added Vsync in options menu · Readable Signs no longer hookshot-able · Fixed softlock from sequence break in forest dungeon · Slightly moved some typewriters on the floor of Hall of Doors to stop the player landing between them and getting stuck · Reduced the movement force of heavy and rolling attacks for daggers by 30% · Fixed missing deathplane in one part of Castle Lockstone · Fixed softloc… | 7077547 | |
| News | Death's Door is Out Now! We’re very excited for our little bird to finally leave the nest - even into the unknown dangers of the outside world… Should be fine, they have a sword after all. We have poured our souls into this game world and story over the past few years, and we really hope you all enjoy playing it as much as we have enjoyed making it! We will keep a bird’s eye on your comments over the coming weeks, but… | — | |
| Community | Get a Final Look at Death's Door and Get Ready for the Launch on July 20 Death's Door launch is closing in, but before you jump in to explore a land full of secrets and dark, twisted mysteries in a few days, feast your eyes on a shiny new gameplay trailer below. Pre-purchase Death's Door now at 15% off: | — | |
| Announcement | Death's Door launches July 20th! Get Titan Souls completely free right now! Breaking News: Death's Door launches on PC and Xbox on July 20th. Pre-Purchase at 15% off or Wishlist it now to stay up to date on all future developments: In addition, all Steam players can grab a permanent free copy of Titan Souls *, the first title from developer Acid Nerve: Between our world and the world beyond lie the Titan Souls, the spiritual source and sum of all living things. Now sca… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.