:THE LONGING:
Playing now
46−13 vs. yesterday
4.4%of peak
All-time peak
1,051Playing now
46−13 vs. yesterday
All-time peak
1,051Mar 2020
| Published | Kind | Announcement | Build |
|---|---|---|---|
| In-game event | Maintenance Update Dear cave inhabitants, it has been some time since we released a maintenance update, for testing is always a complicated affair with this game. There have been a lot of small bug fixes accumulated over the last years, especially since the game was released for mobile devices and we optimised it for touch input. We also improved the anti-cheat and got rid of the online-only constraint. Now the g… | — | |
| Esports | Upcoming Studio Seufz game Hello folks, as many of you have noticed, Studio Seufz has been working on a new game for a few years now. For anyone interested, I'll talk a bit about what I and the studio have been up to: First off, The Longing was a very personal project of mine, where I handled all the game design, dialogues and (almost all) art exclusively. However, since the founding day of the studio we've had plans to… | — | |
| Community | New Shade Plushie Dear inhabitants of the caves, I received many demands to make a new plushie. Today is the day! The new one is almost the same as the old plushie, with one major change: It's the happy version of the Shade, sporting its trademark smile. Alternatively, if you already own the previous Shade plush, you can use the new one to represent Angst/The Darkness. The ordering works like a Kickstarter campa… | — | |
| Community | A Shade Plushie Dear inhabitants of the caves, I received many demands for Longing merchandise over the years. We have now partnered with Canadian company Makeship to finally produce a Shade plushie! It will work a bit like a Kickstarter campaign: If enough people pre-order (200 pre orders are needed), the plushie will be produced. Else, everyone will get a refund. The campaign will start today (Friday the 27t… |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.
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| Major update | Full Steam Deck support and Polish translation The Longing on Steam Deck! Great news: The Longing is now fully compatible with the gamepad of the Steam Deck and all necessary adjustments for font readability and playability have been made. The game can also be played with touch. Furthermore, a Polish translation was added to the game. Big thanks to the fans Jakub (OD-Jake), Michał and Filip who have invested a lot of time to make that happen! | — |
| Major update | Game Update and Steam Trading Cards It has been a while, since the Steam version of THE LONGING has received any updates. This was mainly due to the fact that the game was ported to other platforms, like the Nintendo Switch. When I first started making the game I used ancient technology like Unity 5, so our publisher ASH had the terrifying task to overhaul the game technically in many aspects, making it smoother to play and hopef… | — |
| Esports | Digging the Earth Bundle Digging the Earth Bundle In The Longing, a Shade digs his way through an underground cavern labyrinth. He's taking his time. Why? Because he's got 400 days of real time to hand. Despite living in the 50th century, Henry (Mutropolis) is old-fashioned and prefers a good old trowel for his archaeological adventures. But rare treasures are not all he will dig up! Buy the bundle here: Mutropolis has… | — |
| Major update | The public library has opened Book Converter After the release, we promised to have translations of the books and finally we have found a solution: Players can now upload and download custom books via the Steam Workshop of The Longing. This doesn't change the number of books in the game, but you can replace the ones you found with different ones, for example translations in your language. Of course there is a limited number… | — |
| Major update | Content Update and Soundtrack Release Dear players, I am quite impressed with the reception of the game so far. When I started it in my cave back in 2014, I made it just for myself. But it's quite heartwarming to see so many people enjoying the game for what it is. As a result, I got motivated to add some more stuff in, so I decided to work on some of the things I abandoned before release. You can consider these (early) "Easter egg… | — |
| Announcement | Release Date and IGF-Nomination! After a few hundred days of waiting, we finally have a release date for the game: It will be the 5th of March, which is in approximately 52 days. We are also proud to announce that the game has been nominated for an IGF Award in the "Nuovo" (innovation) category. Oh, and you can watch a new trailer here: | — |
| Community | 400-day anniversary and FAQ Today marks the 400-day anniversary of this Steam page. A good date to post some news: First, we like to announce that THE LONGING now has a publisher , namely Application Systems Heidelberg ! This cooperation will result in more in-game languages (soon-to-be added), ports to Mac and Linux and an overall better product. Since we get asked similar questions all the time, here is a short FAQ rega… | — |