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Apps›:THE LONGING:›Audience

:THE LONGING:

GameApp ID 893,850by Studio SeufzReleased 5 Mar 2020
App ID893,850
Release date5 Mar 2020
Engine—
Install size6.42 GB
TypeGame
Last update19 Jan 2026
Steam DeckVerified
DLC0
DeveloperStudio Seufz
Changenumber37,438,766
Price$10.49
Packages0
PublisherApplication Systems Heidelberg
SystemsWindows · macOS · Linux
Followers—
Depots3
:THE LONGING:
  • Studio Seufz·Application Systems Heidelberg
  • Released 5 Mar 2020·App 893850

Steam user reviews

Very Positive

92.3%· 7.4K reviews

Recent Very Positive · 93%

SteamPeaks Rating

91.7 Very positive

Recent 30 days 80.6

How it works ›

Playing now

45

−5 vs. yesterday

4.3%of peak

All-time peak

1,051
Overview
Data
Price historyChartsPatchesEventsReviewsAudience
Windows · macOS · Linux
Engine —
Point & ClickWalking SimulatorChoose Your Own AdventureIdler2DUnderground+14+16
View on SteamCompareShare

Mar 2020

Updated 3 minutes agoData by SteamPeaks.com
Estimates
Availability
Technical
MetadataPackagesDLC1Depots3RequirementsInstall sizeConfigurationCloud saves
Content
AchievementsCommunityMediaRelated apps
History
Update historyStore history
Everything
Full details
AudienceOverviewPrice historyChartsPatchesEventsReviewsEstimatesAvailabilityMetadataPackagesDLC1Depots3RequirementsInstall sizeConfigurationCloud savesAchievementsCommunityMediaRelated appsUpdate historyStore historyFull details
Hours, Honestly

How long people play :THE LONGING:

Every gameHow this is computedComputed 17 hours ago
Median hours
36.0 h
of 299 sampled reviewers, reviews since 10 Feb 2026
Middle half
16.0 h to 68.3 h
25th to 75th percentile; one in ten past 153 h
Under 2 hours
8.0%
reviews written inside the refund window; median 25.9 h at writing
Over 100 hours
16.4%
of the sampled reviewers, total playtime
Cost per hour
$0.29per hour
at today’s price, $10.49 (−30%), over the median
Total hours of the sampled reviewers · share of 299 reviews
under 1 h4.7%
1–2 h2.0%
2–5 h3.3%
5–10 h6.3%
10–20 h15.0%
20–50 h35.8%
50–100 h16.4%
100 h and more16.4%
Finish funnel · achievements by global unlock share

No achievement marks the end

Started
53.4%
unlocked the most common achievement
Finished
no finish match
none of the 25 achievements reads like the end of the game
Everything
8.6%
unlocked the rarest achievement
Achievements
25
with an unlock share on 6 Sep 2026
The Halls of Eternitystarted53.4%
Mattock49.4%
Running Water46.3%
The Map42.5%
Disappointing Achievement41.9%
Dream41.8%
A Face39.9%
Head of a Horse37.0%
Home Improvement35.6%
The End of Longing35.3%
14 more achievements between
Birthdayeverything8.6%

Global unlock shares from Steam’s own achievement percentages, read on 6 Sep 2026, ordered most common first. The finish rules (beat the game, completed the story, final boss, credits, epilogue and their variants) matched no name or description, so the funnel has no finish step rather than a guessed one. Shares are of players who have the game on their account, as Steam counts them. . Data by SteamPeaks.com.

Playtime is that of people who reviewed, from the 299 reviews SteamPeaks sampled for :THE LONGING:: their total hours when the sample was read, and the hours they had when writing (the refund-window share). Reviewers have usually played more than owners who never wrote a review. Recomputed daily. How this is computed. Data by SteamPeaks.com.

Streamer Effect

Do streams move :THE LONGING:?

Every gameHow this is computedNot sampled
:THE LONGING: is not in the Twitch ring: viewers are sampled every 10 minutes for the hundred most played games and every watched game (348 games since 3 Sep 2026), so there is no viewer series to set against its players yet. Watching the game adds it to the ring.
How this is computed
Best Time to Play

When :THE LONGING: is busiest

How this is computedHourly sample 38 minutes ago
Needs four weeks of hourly samples, 2 on file (52 hourly rows since 5 Sep 2026, 08:00 UTC). The weekly activity job writes the profile once 4 distinct weeks fall inside its 8-week window; the fourth week of samples begins on 21 Sep 2026, so the heatmap can appear with the job’s first run after that.
Lifespan

How :THE LONGING: holds its players

Every gameHow this is computedComputed 38 hours ago

Holds better than 61% of games at month 77.

Launch level
531
average players, best of the first three months from Mar 2020
Share now
9.3%
of the launch level, Aug 2026, month 77
Half-life
1 month
first month under half of launch; the launch month holds the launch spike
Standing
61th
percentile among games at month 77
Revivals
3
latest Dec 2024 at ×1.7 the prior six months
Share of the launch level by month since launch · games · 13,558 games at launch
0% 30% 60% 90% 110% Launch 12 24 36 48 60 72 half of launch half of launch
:THE LONGING:Middle half of gamesMedian gamesHalf of launch

Monthly averages from the imported archive and SteamPeaks’ own daily rollups after it, Mar 2020 to Aug 2026, each month divided by the launch level (531). The band is the 25th to 75th percentile of games at each month since launch (13,558 games at launch); the half-life is the first month under half, counting from the month the launch level was set. No projection: the cohort has no curve twelve months beyond this game’s age. Recomputed weekly, last on 5 Sep 2026. How this is computed. Data by SteamPeaks.com.