Element: Space
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All-time peak
27 Sep 2026
Playing now
0+0 vs. yesterday
All-time peak
27 Sep 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Game update | Patch Notes | Update 1.0.21 Version Fixes: · Fixed softlock when casting Maria's share the pain skill on the historian · Fixed CSAC Story Aux Lab door remaining unlocked if starting from checkpoint 4 · Fixed softlock at Maria third ship conversation · Fixed missing text at combat stat window if combat rating was "Excellent" | — | |
| Game update | Patch Notes | Update 1.0.16 Version Hi all! The team worked this week fixing the following bugs that were reported by you. Fixes: · Fixed "Return to Ship" button of the pause menu · Fixed rare "black screen" Softlock when loading levels · Fixed Softlock when attacking, caused by a very specific combination of reviving a character, entering cover and attacking with that character · Fixed Overwatch reticle null reference if destroy… | — | |
| Community | Patch Notes | Update 1.0.14 Version Changes: · Implemented a Bug Report window to optimize the communication and resolution of problems, it can be opened anywhere in the game by pressing Ctrl + F1, or from a button on the Pause and Main Menus. · Replaced the arrow on the dialog UI for a Return Key icon to better indicate how to skip dialog text. Fixes: · Fixed Tier 3 weapon achievement being raised when finishing a secondary miss… | — | |
| Game update | HotFix Update | Version 1.0.14 Changes: · Implemented a Bug Report window to optimize the communication and resolution of problems, it can be opened anywhere in the game by pressing Ctrl + F1, or from a button on the Pause and Main Menus. · Replaced the arrow on the dialog UI for a Return Key icon to better indicate how to skip dialog text. Fixes: · Fixed Tier 3 weapon achievement being raised when finishing a secondary miss… | — | |
| Community | HotFix Update | Version 1.0.11 Fixes: · Fixed bug at Mid Boss mission causing the party to be composed only by the captain · Fixed "Welcome to the gun show" achievement not correctly tracking unlocked weapons | — | |
| Community | HotFix Update | Version 1.0.10 Fixes: · Fixed posible lock when reloading from checkpoint after finished the third combat of the tutorial · Fixed Audio listener position causing some sounds to not be audible | — | |
| Game update | Patch Notes | Version 1.0.9 Hello Everyone! Welcome to the Element Space Update 1.0.9! In this update, we focused on adding some "Quality of Life" improvements to the game hoping to address some of the feedback we gathered from the community and ultimately make the game more enjoyable for everyone. Quality of Life Improvements · No penalties for bailing on a mission. As many of you have requested, missions can be abandone… | — | |
| Game update | Patch Notes | Version 1.0.7 Fixes: · Fixed lock at galactic congress using Jack under specific circumstances We'd like to thank the community for the support and collaboration, especially to BlackjackGT for helping us identify this rare bug ːsteamhappyː | — | |
| Game update | Last chance to get Element: Space at a launch price! Hello Everyone! Don’t miss the chance to get the game at its early access price. The launch discount promotion ends on March 15th, before going up to its release price of USD 24.99 We also wanted to use this opportunity to give you a preview of what’s coming on next week's update. PATCH PREVIEW - No penalties for bailing on a mission. As many of you have requested, missions can be abandoned to… | — | |
| Game update | Patch Notes | Version 1.0.6 Fixes: · Fixed an issue that prevented Cleave skill's SFX from properly being reproduced. · Fixed a cursor related issue when interacting with NPCs. · Fixed a characters' health bar inconsistency on Galactic Congress battles. · Minor improvements to some Russian texts. · Fixed some texts on skill and effect tooltips not changing with the language selection. · Fixed various inconsistencies with… | — | |
| Game update | Patch Notes | Version 1.0.4 New fixes have been added for Element:Space, including: Bug fixes: - Fixed an issue with Soul Possession that could cause the AI to freeze indefinitely. -Fixed an issue with Soul Possession that prevented affected units from acting when allies are present in the battle. -Fixed an issue that prevented aswers from properly being displayed in a dialogue between Alice and The Historian. Tweaks: -Up… | — | |
| Game update | Release Notes & Thoughts Hello players! We wanted to take a minute of your time and talk about Element:Space a bit. It is our first game as an indie studio, so we are very thankful to all of you who have been following us and playing it. Thanks you so much! We will continue improving the game When we started making Element: Space we wanted to make a game with its own identity. Our source material includes a series of c… | — | |
| Game update | Element: Space | Release day We are very happy today...we have finally launched the game! Wow! We’ll keep an eye to the community’s feedback (it means a lot to us!) and making official announcements on relevant issues. FIXES · Fixed attacks going through the fountain in KOH · CSAC : Fixed Combat 4 Dialogue · MSRM : Fixed Mission objective not shown correctly · Soul Possession : Fixed Possesed Enemies have proper descriptio… | — | |
| Community | Element Space Launch Trailer 2019 New video! check it out now! | — | |
| Game update | The Final Countdown | Release Date February 14th Let the final countdown begin! · 15 hours of playtime per playthrough. · 24 handcrafted levels. · 32 melee and ranged weapons · Multiple endings and epilogues · Extinction Mode: Hardcore mode for those looking for an extra challenge. · 7 factions, each inspired by distinct cultures and traditions. Each has a unique fighting style and agenda. · 8 possible companions, each with their own backstor… | — | |
| Community | Element Space | Announcement | "Bye bye Tutorial" and More Bye bye Tutorial UPDATE Feb 5 18:00 hs (-3 GMT) As many of you have requested, we are including the option to skip the game’s first level when replaying the game. If you select this option you will start the game right after escaping the starship Inspiration. You will also be able to disable all tutorial pop-ups. If necessary, you can always re-enable them in the options menu. Checkpoint Bug -… | — | |
| Community | Element Space | ALL Weapons Showcase Let's take a look at all the amazing (and some new!) weapons of Element: Space. Which one will you choose? | — | |
| Community | Element Space | Announcement | Tuesday Enhancements: Balanced an enemy wave in the CSAC’s resource mission to make it less punishing. Fixed Bugs: · Fixed a bug where some cover slots were missing in the Tutorial Mission. · Fixed a bug that prevented objectives from appearing after Tutorial Combat 3. · Fixed a bug that prevented the Game Over screen from being displayed after losing through dialogue in the ES story mission. · Fixed t… | — | |
| Game update | Update Version 0.0.52 | January 16th FEATURES Checkpoints Switch Weapon Key Bindings FIXES · Controls cheatsheet is now properly dismissed. · Improved loading screen text formatting. · Fixed an issue with loading screen graphics. · Improved camera framing. · Hacking protocol no longer damages turrets when used to take over them. · Hacking Protocol no longer deals health damage when used in conjunction with Share the Pain. · Fixed… | — | |
| Community | BEHIND THE SPACE | SIXTH VOWEL While we are waiting for January 16th, I decided to spy...well, actually disturb the team a little bit ːsteamhappyː At the back, you can see Ale and Pato . Up front we have: Mr. Guille and Mr. Pizzi (Project Manager and General Producer). They provide us our weekly doze of Marketing stuff (videos, GIFS, jpgs, etc). Keep it comin', guys! I found myself with Pato , who is in charge of improving t… | — | |
| Game update | PATCH NOTES | 0.0.49 GAME BALANCE: Balance changes for Venus mission level (MSRM Faction) · Removed 1 unit from the initial enemy setup of the 3rd combat (ships). · Removed 1 enemy unity from the 4th combat (plaza), restructured encounter to give a better introduction to the special unit. · Added new combat tips screen at the 4th combat. GAME MODE: We explain differences between Story and Extinction Mode . Note : R… | — | |
| Community | Updates Announcements Hello everyone, We're back from holidays and we are ready to start working again. Last announcement we told you that we were going to upload today the following features: · We are improving the Tutorial screens · Enemy Intel in Payload : In the mission payload, we will add critical intel information about the enemy faction you are about to face in combat. · Balance : We are reworking the MSRM d… | — | |
| Community | CSAC | FACTION | — | |
| Community | ES | FACTION | — | |
| Community | Tuesday | Announcements We will have a new update on January 4th and another one on January 16th. Holidays! The team will enjoy the holidays starting on December the 22nd until January 1st, taking advantage of these days to rest and come back with lots of energy to invest in the game. So we will have no update report on December 25th and January 1st. Features requested by the community: · Checkpoints: they are still i… | — | |
| Community | Arthur | Character Companion *Early Concept Art | — | |
| Community | Jack | Companion Character *Early Concept Art | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.