

GAME BALANCE:
Balance changes for Venus mission level (MSRM Faction)
- Removed 1 unit from the initial enemy setup of the 3rd combat (ships).
- Removed 1 enemy unity from the 4th combat (plaza), restructured encounter to give a better introduction to the special unit.
- Added new combat tips screen at the 4th combat.

GAME MODE:
We explain differences between Story and Extinction Mode.
Note: Remember we will update the Save System on January 16th.


TUTORIAL MARKERS:
Added tutorial markers for Movement and Attack Actions.

ENEMY INTEL:
In the mission payload, we added critical intel information about the enemy faction you are about to face in combat.

OPTIONS MENU:
We give you more control over the speed of the camera.

**FIXES**
- Fixed Skills Cooldown not being count properly when creating or removing ally teams from the combat.
- Fixed an issue wherein Zero's 2nd ship conversation, one response option got the conversation locked in a loop.
- Historian Soul Crush Tooltip now properly displays weaken debuff icon.
- Fixed an issue that prevented ‘Man of Action’ achievement from unlocking after completing MSRM mission.
- Fixed an issue that prevented the game from pausing when player invokes both Logs and Pause menu at the same time during gameplay.
- Fixed some VFX alignment.
- The reactor room has now diagonal walls with propper colliders.
- Amps can no longer be used to activate area triggers (Jack's Skill).
- The camera now properly focuses on Vincent when casting Trick Shot.
- Striking with a shotgun stock no longer deals excessive damage(You should be shooting shotguns, not using them as clubs XD ).
- Fixed an issue with rooms not activating after loading from checkpoints.
- Fixed an issue that allowed the player to skip important triggers in EDB mission.
- María's Panic now properly cancels channeling abilities such as Dozer.
REVIEWS:
Currently the game sits on 69% positive ratings. If it reaches 70% positive ratings it will turn from the ugly brown "Mixed" into a beautiful blue colored "Mostly positive", so if you like the game and haven't put in a positive review yet, please do it, this helps the studio and the game's publicity. Support us! You wouldn't believe how many people just judge from this rating label alone without even clicking on it.
For those who already made a positive review, thank you very much! It means a lot to us and our daily effort.