Multicellular
Last seen
0Sampled 2 hours ago · not a live figure
—of peak
All-time peak
07 Sep 2026
Last seen
0Sampled 2 hours ago · not a live figure
All-time peak
07 Sep 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Game update | Update to version 1.002 (New contents) Hello guys! We've created 10 new organisms to put in your single player or multiplayer matches! Some of these "new entries" are easy to kill/eat because some of you told us the game is too hard at the beginning of the match. Try to hunt organisms as Indifesus fragilis, Bollae dispieganti, Pacificae erboranti and Triangula innocuus to get an easy prey. Probably the most dangerous organism of thi… | — | |
| Game update | Update to version 1.001 Hello, our friends! Some people told us the game has some issues with the movements of the organisms. We suggest to watch some online reviews or to follow our Tutorial because that feature isn't an issue, but simply some people don't understand how it functions. Here is the news: - Gameplay improved: now the water temperature has a different algorithm for its change, especially near the Glaciat… | — | |
| Game update | Multicellular - Now Available on Steam! Hello friends! As we promised some months ago, we managed to release Multicellular before November! Here are some things we've done during the Early Access period: - fixed bugs - added new organisms - added new map - added new natural phenomenon - added new audio effects - added new textures - improved single player gameplay - improved multiplayer gameplay - optimized multiplayer synchronizatio… | — | |
| Game update | Update to version 0.9013 Hi folks! Here are the changes of this update: - Gameplay improvement: we've optimized the performance when there are lots of organisms in the map. - Gameplay improvement: we've changed the update rate in the navigation system of bots' scripts, so now you can have a higher frame rate when there are many bots in multiplayer matches. - Gameplay improvement: we've adjusted some values in the motor… | — | |
| Game update | Update to version 0.9012 Hi guys! Here are the improvements of this update: - Gameplay improvement: we've improved the synchronization when a new player joins a host (so less time to wait in order to join). - Gameplay improvement: we've improved the bot's spawn in the multiplayer; now they are more uniform. - Bug solved: sometimes, in multiplayer, the player unlocked a new cell, but it wasn't available to be used in DN… | — | |
| Game update | Update to version 0.9011 Hello players! Here is the news of this version. - Gameplay improvement: when you start a new singleplayer match, using the name of a previously saved one, that old one will be overwritten soon, so be careful. Before you could maintain some unlocks (or other benefits) of the previous match, now you can't do it anymore. - Gameplay improvement: we improved some colliders in Puddle map. - Bug solv… | — | |
| Game update | Update to version 0.9010 Hello friends! We wanted to fix some bugs, especially in the multiplayer. - Gameplay improvement: now Multicellular should recognize the language of the player's computer and set the right language automatically. - Bug solved: probably we've fixed the bugs that spawned meatballs endlessly. We aren't able to reproduce this bug on our machines, so we need your feedback to know if now it is fixed,… | — | |
| Game update | Update to version 0.9009 (New contents) Hi folks! This time we wanted to add 10 new organisms, so you have always new enemies to face. The new organisms are: Slingus Agilis Arietus Speronanti Spengo Culis Elicotteris Acquatici Crucis Tonanti Penetranti Virilix Parentesis Scutum Repulsivae Gettis Concavitae Mortalis Deretanus Spinose So, now, you have a total of 61 possible enemies in the maps! Our personal suggestions are: - Elicotte… | — | |
| Game update | Update to version 0.9008 Hello friends! We need more feedback for the multiplayer, so help us to "hunt" the bugs. News: - Bug solved: the chat in the pre-match window showed the names of the players incorrectly. - Bug solved: the new audio of glaciation didn't stop after the glaciation ended. - Bug solved: the tracker of the other players/partners/bots in the minimap is now balanced with the screen resolution, but plea… | — | |
| Game update | Update to version 0.9007 Hello guys! Are you having fun with the new map? Is it too hard? Here is the news: - Gameplay improvement: we've changed the balance of spawn of the bot organisms. Now, omnivores will spawn more easily than herbivores. Further, we've also changed the balance of custom organisms, in fact, carnivores will spawn more frequently than others. We did these changes to make the gameplay more active and… | — | |
| Game update | Update to version 0.9006 (New contents!) Hello, our friends! Today we add a new map: DANGEROUS CURRENTS! You can understand easily that the focus of this map is the currents. In the other maps, currents have to keep players away from some areas unless they are fast enough. Here the currents are almost everywhere and often they will push you into a dangerous situation. Further, there is an area rich in food but very rich in whirlpools… | — | |
| Game update | Update to version 0.9005 Hello, our budding biologists! Here is the news: - Gameplay improvement: we added the new audio to the event: Glaciation. - Gameplay improvement: now the time to enter in DNA mode is 15 seconds, so the player can't use this way to escape from dangers. - Gameplay improvement: in the sexual reproduction, now the players have 40 seconds to reach their partners (before this time was 30 seconds). -… | — | |
| Game update | Update to version 0.9004 (New free content!) Hello! We added 10 new organisms. If you note some bugs, please let us know! These are the newcomers: - Scutum Spinosae - Torpedo Compacti - Scalanatis Erbivora - Predator Ferocis - Barricatum Codae - Bombarda Moventis - Armadillus Botolus - Artus Grappandi - Vacum Spugnose - Paralizantus Distofilo We suggest you to be careful to: Torpedo Compacti, Bombarda Moventis, Artus Grappandi and Paraliz… | — | |
| Game update | Update to version 0.9003 Hello people! Here is the last update: - Bug solved: in Settings/Commands the writings of the keys overlapped if you opened that section twice. - UI problem solved: in Tutorial the writings overlapped the keyboards on the screen, so it was disabled. - Gameplay Improvement: when you use the right mouse button to set a destination, now your organism will turn before moving forward. - Gameplay Imp… | — | |
| Game update | Update to version 0.9002 Hello guys! You've reported us a problem related to the Chinese language, so we're releasing quickly this update to fix it, so you can have fun playing. - Language improvement: many writings in Chinese were very small, so we tried to improve the readability. - Bug solved: the counter of the countdown in game mode "Football" and "King of the Puddle" was bugged over the 99 seconds. - Bug solved:… | — | |
| Game update | Multicellular update to version 0.9001 Hi, we started to fix some bugs and to improve UI elements. Here is the news: - Bug solved: you weren't able to use "Left Ctrl" to assign a key to your cells. - Bug solved: in game mode "Genetic superiority" the children weren't visible in minimap if you played in multiplayer as client. - Bug solved: in game mode "Genetic superiority" the children could go beyond the max limit of members per te… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.