Guns 'n Goblins
Playing now
—First samples arriving
—of peak
All-time peak
—Tracking since the first sample
Playing now
—First samples arriving
All-time peak
—Tracking since the first sample
| Published | Title | Build |
|---|---|---|
| Quick demo patch #3 v0.1.13 We reached the incredible milestone of... 🤩100,000 WISHLISTS😭 An immense thank you for your support and enthutiasm. We are very much grateful and excited to get back working on the full game. Here is probably the last demo patch we'll do before a while. We want to focus on the actual game development. This week we'll dive into implementing the new ideas we have for weapons ascension as well a… | — | |
| Quick demo patch #2, v0.1.12 Another quick patch to adress the main complaint we got: ADS mod being glitched! Max fixed the issue where you where stuck in ADS mode (aiming mode) sometimes. Many thanks to the user who found the bug reproduction! It helped us greatly. Flo also made a couple of changes: · The issue where you could be stuck on a jar is normally fixed · We made the door fully automatic as it was either anoying… | — | |
| Quick demo patch v 0.1.11 Thanks everybody for all your great feedback and bug report on the demo! Most of you seems to be having a lot of fun, that is awesome news and gives us strength to carry on. We received a tons of people being stuck in ADS, sorry about that, it's really hard to track down and fix. We have made a first attempt but it doesn't fix all instances of the bug, we'll keep digging. CHANGE LOG · Fallback… | — |
| Date | Day | Time | Patch title | Build ID | Branch | Depots | Download Δ |
|---|---|---|---|---|---|---|---|
| No builds seen yet. New builds appear the moment a branch changes. | |||||||