RAD: Ascension Demo
Playing now
0+0 vs. yesterday
—of peak
All-time peak
08 Sep 2026
Playing now
0+0 vs. yesterday
All-time peak
08 Sep 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| In-game event | 🛠️ RAD Ascension | V0.70.4 - Demo Update ❗ New Features / Changes · Ghosts will now display their associated name with it outside of tutorials · Jump tutorial updates, to make it easier to pass · Pump tutorial updated. Instead of getting to the finish in 9secs, you must keep up with the ghost and not fall behind 80m, else you will reset. This is to help encourage players to use pump throughout the tutorial 🛠️ Fixes · Other miscellane… | — | |
| News | 🛠️ RAD Ascension | V0.70.1 - Demo Update ❗ New Features · When Pump is active, new visual speed lines appear around the ball · Additional UI config added to only display the Speed HUD UI next to the ball 🛠️ Fixes · Fixed strut structure model clipping into tracks in S3 · Fixed Medal ghosts for S1-1B-2, and S1-3B-1 🖥️ Visual Improvements · Menu Cinematics Updated | — | |
| In-game event | 🛠️ RAD Ascension | V0.70.0 - Demo Update ❗ New Features / Changes · New speedline visual whenever a boost is triggered · Tiny camera shake added as well when boost is triggered · S1 Track model alteration to the far left side. (Only affects S1-3B levels). Track is no longer a big dive down and roll up a hill. Now a less steep ramp down with banking on the sides · S1-3B-2 Medal ghosts updated to work with new track layout · Charge mete… | — | |
| Game update | 🛠️ RAD Ascension | V0.67.4.1 - Demo Update ❗ New Features · Camera flythroughs added for previously added levels: S2-2A, and S2-2B · Fly Tutorial: Collectables will now have a pulse vfx to help with visibility at a distance 🛠️ Fixes · UI/UX gamepad navigation on end of race screen · Other miscellaneous fixes | — | |
| In-game event | 🛠️ RAD Ascension | V0.67.4 - Demo Update ❗ New Features · 2 new levels added to Campaign Novice, total of 13 levels (Camera fly throughs for the new levels will be added in a later update) · Level 4: S2-2A-2 · Level 10: S2-2B-2 🛠️ Fixes / Changes · Campaign levels rearranged for improved tutorial, and difficulty flow · Spaced out later tutorials · Launch Tutorial Updated, increased threshold for skill checks slider making it easier t… | — | |
| Game update | 🛠️ RAD Ascension | V0.67.0 - Demo Update 🛠️ Fixes/Changes · Jump tutorial updated, made initial jump walls easier to pass. In addition to green jump tile to help with jump release timing · Menu navigation fixes · Additional Main menu cinematic shots added · First checkpoint prompt window updated · More optimization for react audio light scripts · Other miscellaneous fixes 🖥️ Visual Improvements · Freeroam portal visual update · Trac… | — | |
| In-game event | 🛠️ RAD Ascension | V0.66.2 - Demo Update ❗ New Features · Vulcan support added, allowing improved performance on Steam Deck · Upon entering a campaign level, now shows a camera fly through preview of the course from start to finish. Will loop until player triggers the start · Freeroam portal now features a visible look through portal to the start point of the track · New achievements hooked up (For Full Game Release Only) 🛠️ Fixes/Ch… | — | |
| Major update | ❗RAD Ascension | V0.64.0.3 - Demo Update ❗ New Features · Campaign Points Progression System. Players must now accumulate points in order to play unlocked levels in campaign. Points are based on what Medals were earned in completed levels · Points break down: Bronze = 0, Silver = 1, Gold = 2, Master = 3. Maximum of 3 points can be earned per level · If you are unable to progress, replay previous levels and earn better Medal times to i… | — | |
| Game update | 🛠️ RAD Ascension | V0.63.0 - Demo Update 🛠️ Fixes · Fixed issue where the Respawn Checkpoint Prompt Window would reappear when already confirmed · Fixes/improvements made to the UI navigation Icon for controllers · Fixed camera offset in the StartScreen Audio Reactive Screen · Improvements to text visibility for UI in Options · Other miscellaneous fixes to UI/UX ❗ New Features · Players can now Change Skins while in the End of Race s… | — | |
| Game update | 🛠️ RAD Ascension | V0.62.3 - Demo Update 🛠️ Fixes · Fixes/Improvements to leaderboard navigation on gamepad · Hide name of in-game music text if Music Volume is muted/set to 0 · Additional UI/UX bugs and minor inconsistencies resolved · Fixed certain colour skin unlock notifications reappearing after unlocking the skin · Using Slow Motion after entering the finish line no longer offsets the Speed HUD UI ❗ New Features · Can now snap… | — | |
| Game update | 🛠️ RAD | V0.62.0 – Demo Update 🛠️ Fixes - Fixed issue where ghost icon was not masked correctly in the leaderboard scroll view - Various UI/UX bugs and minor inconsistencies resolved ❗ New Features - Players can now view ghost runs directly in the campaign level select menu - Newly unlocked color skins now flash in the character select UI to highlight what was unlocked 🖥️ Visual Improvements - Refined menu cinematic shot a… | — | |
| Esports | RAD | LIVE - STREAM RAD is a momentum-driven platformer inspired by flow, experimentation, and progression. Discover new lines, master movement, and learn to see your environment in new ways. MECHANICS AT PLAY Each mechanic interacts with the world differently. Experiment, combine abilities, and uncover creative solutions that build speed and open new possibilities. PUMP Downward force, applied at the right time,… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.