
❗ New Features / Changes
New speedline visual whenever a boost is triggered
Tiny camera shake added as well when boost is triggered
S1 Track model alteration to the far left side. (Only affects S1-3B levels). Track is no longer a big dive down and roll up a hill. Now a less steep ramp down with banking on the sides
S1-3B-2 Medal ghosts updated to work with new track layout
Charge meters in the HUD UI enlarged for improved visibility
Trick Tutorial Updated, added large charge slider that appears when performing the trick
Changed Master level available in Demo, to be S4-1A-1 from S4-2A-1, which should be easier to complete
🛠️ Fixes
Adjusted placement of checkpoints in S2-2B and S1-3B
Fixed transparent visual on the ball Speed line, and improved colour transitions from white to green to red
Improved script for changing camera FOV when speed increases
Made collectables in Fly tutorial have the pulse assist visual on, to make it easier to see from a far distance
UI/UI Fixes
Other miscellaneous fixes
🖥️ Visual Improvements
Track and lighting updates
S1, S2, S3 Strut model shapes refined (S4 Strut model update to be update at a later date)
Menu Cinematics updates