BlastZone 2 Model Pack: VeryHigh Quality Terrain
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Playing now
—First samples arriving
All-time peak
—Tracking since the first sample
| Published | Title | Build |
|---|---|---|
| v1.38.2.0 Hotfix update A hotfix update has been released for v1.38.2.0 of BlastZone 2. · Improved how data is managed between game threads, also improving multithreading efficiency · Updated many shaders for the OpenGL 3.0 and 4.6 renderers to fix potential graphics driver compatibility issues | 22668187 | |
| v1.38.0.0 - Improved responsiveness, motion smoothing, fixed time distortionmajor A new update has been released for BlastZone 2! (v.1.38.0.0) This update improves motion fluidity for all objects in the game, including the player, enemies, bosses, projectiles, terrain, and more! This also makes the game feel more snappy and responsive while the frame rate is fluctuating. The purpose of motion smoothing is to even out position deltas of objects between frames, because when a… | 18959089 | |
| v1.37.0.0 - 3D positional sounds, buffed exploder shots, and many improvements!major A new update has been released for BlastZone 2! (v1.37.0.0) Substantial upgrades have been made to the OpenAL sound system for this update. This includes 3D positional sound sources, tracking object movement for attached sounds, and remastered sound assets that are compatible with the new system. Also, surround sound speaker support has been added, but all the action is in front of the camera.… | — | |
| Small maintenance release This is a small update that makes the following changes: -Cleaned up a few unused data files -Added particle aux thread runtime readouts for the ingame debug display | — | |
| v1.36.1.1 - Several improvements to the 2nd person shooter Mission sequence A new update has been released for BlastZone 2! (v1.36.1.1) This update makes several improvements to the 2nd person shooter sequence in Mission Mode Area 5, including fixing enemy bullet bugs, and fixed effect alignment and timing. This gives an overall more polished sequence as you dodge from enemy fire, while you’re in their sights! Here are the full release notes for v.1.36.1.1: · Improved… | — | |
| v1.36.0.0 - Mission+ Mode Released!major A new update has been released for BlastZone 2! (v1.36.0.0) This update adds another new game mode, Mission+ Mode! This works similar to “New Game+” in other games, as it starts Mission Mode from the beginning, but with all weapons and abilities unlocked, and all stat upgrades at level 3. To keep the difficulty balanced, this mode is always played at Veteran difficulty, and with fewer lives to… | — | |
| v1.35.0.0 - Turbo Mission Mode Released!major A new update has been released for BlastZone 2! (v1.35.0.0) This update adds a brand new game mode, Turbo Mission Mode! The goal of this mode is to add an alternative high difficulty way to play the main campaign that is very fast for advanced players. This increases the speed of the player ship, enemies, and enemy bullets by 35%, but keeps the ‘Pilot’ quantity of enemies, similar to the Turbo… | — | |
| v1.34.1.1 - Optimizations and bug fixes A new update has been released for BlastZone 2! (v1.34.1.1) This is a smaller update that includes optimizations, bug fixes, and refinements. The full release notes are listed below: · Improved event timing when doing screen wipes -Ensures the screen is always fully obscured when loading is taking place · Optimized the damage flashing effect for enemies, bosses, and the player ship -Previously… | — | |
| v1.34.0.2 release - Ship selection menu improvements and BZ1 updates A new update has been released for BlastZone 2! (v1.34.0.2) The primary updates in this release are improvements to the ship selection menu. Now, the next and previous ships are displayed at the top of the screen in a muted form with their shortened names. This visualizes the full roster of ships to choose from, while keeping the currently highlighted ship more prominent. The color of the curre… | — | |
| v1.34.0.1 release - Bug fixes, better bullet layering - Radeon driver bug fixed A new update has been released for BlastZone 2! (v1.34.0.1) This is a maintenance release, focused on bug fixes and optimizations. The biggest fix addresses player bullets being invisible for Radeon graphics cards using drivers 22.7.1 or later. This is because 22.7.1 and later use a brand new, rewritten OpenGL driver, which greatly improves performance, but also has a few bugs. Thankfully, some… | — | |
| New lobby system for Steamworks Multiplayer; Migrated to new SteamNetwork APImajor A big new update has been released for BlastZone 2! (v1.34.0.0) This update adds public lobby support for Steamworks multiplayer games via Steam Matchmaking. Now, anyone can create a lobby and any player can join it. Lobbies are restricted to 2 players each, and players must be within the same region. This was all built using the Steam backbone and server infrastructure, so it is pretty robust.… | — | |
| Bug fixes for the Steam Deck with other fixes and adjustments (v1.33.3.1) A new update has been released for BlastZone 2! (v1.33.3.1) This update focuses on bug fixing for the Steam Deck, which is now a supported platform for the game. All known bugs for the Deck being fixed as of the release of this update, but any bug reports will be greatly appreciated. The list of bug fixes include muted sound, frame hitching, and graphic corruption. With this update, BlastZone 2… | — |
| Date | Day | Time | Patch title | Build ID | Branch | Depots | Download Δ |
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| No builds seen yet. New builds appear the moment a branch changes. | |||||||