Star Singularity
Last seen
0Sampled 3 hours ago · not a live figure
—of peak
All-time peak
16 Sep 2026
Last seen
0Sampled 3 hours ago · not a live figure
All-time peak
16 Sep 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Community | Finding the path forward! Greetings everyone, I am excited to reveal the upcoming update features and our plans for the future. Your feedback is much appreciated! Upcoming update highlights: A substantial increase in enemy encounters, including neutral enemies in certain sectors · The introduction of generated missions at neutral stations · Missions involving the Starport and Mothership · Unlockable crafting blueprints… | — | |
| Community | Development update Hello all, Sorry for the lack of updates... But I am working on the game and will keep working on it until it's done! Just wanted to share with you the features for the next update: · Creative mode - you will have access to all the items in the game and more.. · Interstellar enemies - enemies that spawn when you move beyond the edge of a solar system. · YouTube safe music! · Partial controller… | — | |
| Community | 3... 2... 1... Ludicrous Speed Engaged! Hello all, I plan to update the game on Monday the 8th of March. So what's in the update? The main change is that enemies are now designed to be beatable with skill or counter-play instead of relying more heavily on RNG. We have added/changed few weapons that can be countered by the player: * Artillery is a new weapon, and the blast area can be seen before it hits, so it can be avoided. * Time… | — | |
| Community | Galaxy in chaos - Part 2 Hello all, Just a quick update, I am aware that the game is not balanced (terribly hard and not consistent) The game is procedurally generated (enemies, sector types..) and a change I made to the generation changed a lot of unexpected things. I am actively working to fix it really soon. In the next update I will address some issues that are caused by the procedural generation, enemies will no l… | — | |
| Community | Order in a galaxy of chaos It has been a while since the last development update, it is hard for me to write a development log when I feel like I am disappointing the few that did buy the game but I don’t want to keep you in the dark. I feel like the game has progressed and regressed instead of going forward but I will keep working on it until it matches my vision. There are two things that I am currently working on, the… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.