Operation: Harsh Doorstop
Playing now
86−10 vs. yesterday
5.1%of peak
All-time peak
1,699Feb 2023
Playing now
86−10 vs. yesterday
All-time peak
1,699Feb 2023
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Game update | Update v0.14.1.1 Changelog User Interface · Updated community links section of Main Menu in compliance with distribution rules | 18368618 | |
| In-game event | Update v0.14.1.0 Changelog New DLC Content · Operation: Gothic Serpent (Somali Civil War) · Operation: Hyrcania (Eastern European Conflict) Administration · Server now prints player chat messages to its log file for moderation purposes Core · Fixed player kills not increasing in the scoreboard · Fixed issue where bots wouldn't acquire some enemy targets if the bots were removed and later readded during the match while th… | 17852407 | |
| Major update | Update v0.14.0.0 Changelog Animations · Unarmed Animations added · New Vehicle Poses for Passengers · MG Recoil Increased · Mounted Recoil Decreased Significantly · Passive Wall Mounting Reduced by 25% · Non-bipoded weapons have their recoil reduced by 50%, while bipoded weapons have their recoil reduced by 85% · All Weapons Except Machine Guns can benefit from passive mounting, and receive a 25% reduction in recoil Audi… | 17546704 | |
| Community | Development Blog #50 Welcome to the 50th development blog for Operation: Harsh Doorstop In the coming months, we are planning to launch the largest update for Operation: Harsh Doorstop that we have ever released. Our team believes that this version truly represents our original mission to create a "Project Reality 2" experience for our community. The upcoming development blogs (starting with this one) will cover th… | — | |
| News | Upcoming Update Playtest Hello everyone, I have some news. We are now in the final phases of preparing our update for release. In the coming months we will be organizing playtests to track down every bug and outlying issue to ensure that this upcoming update is as clean and functional as it can possibly be. Here is our most recent playtest, which you can watch on Youtube. If you are interested in joining our upcoming p… | — | |
| Community | Development Blog #49 [August 2024] Hello everyone! Welcome to the forty-ninth devblog for Operation: Harsh Doorstop. In this update, we will be reviewing the work that the team completed in the month of August 2024. Character and Weapon Model Updates Several of the 3CZ4V existing factions received a variety of new weapons and kits: the Gulf War US soldiers received an M249 SAW (which is currently using WIP/placeholder animations… | — | |
| Community | Development Blog #48 [July 2024] Hello everyone! Welcome to the forty-eighth devblog for Operation: Harsh Doorstop. In this update, we will be reviewing the work that the team completed in the month of July 2024. Developer Build SDK and Workshop Support The Developer Build SDK and corresponding Steam Workshop for the Developer Build of the game are now live! This means that modders are now also able to create mods within the c… | — | |
| Community | Feature Preview: Bipod System We’re thrilled to announce an exciting new feature coming to Operation: Harsh Doorstop: the bipod system. This update promises to bring significant enhancements to weapon handling mechanics. Here’s an in-depth look at what you can expect: What’s New? We are introducing a sophisticated bipod system that allows you to deploy weapons on various surfaces. This new feature enhances stability and acc… | — | |
| Community | Development Blog #47 [June 2024] Hello everyone! Welcome to the forty-seventh devblog for Operation: Harsh Doorstop. In this update, we will be reviewing the work that the team completed in the month of June 2024. A quick note on the update release window: we had previously announced that it would come sometime this summer, and that is still our goal, but we still have quite a bit of work to complete that could potentially 544… | — | |
| Community | Development Blog #46 [May 2024] Hello everyone! Welcome to the forty-sixth devblog for Operation: Harsh Doorstop. In this update, we will be reviewing the work that the team completed in the month of May 2024. Maps More progress was made on our building 40X9T replacements/improvements: These still need a detail and decal pass, which will come later. Soon we will start to replace and swap 4AFIB out some existing buildings on o… | — | |
| Community | Development Blog #45 [April 2024] Hello everyone! Welcome to the forty-fifth devblog for Operation: Harsh Doorstop. In this update, we will be reviewing the work that the team completed in the month of April 2024. Not much to go over this month other than the latest 3WH4Z work, so let’s jump straight into it: Vehicles A basic transport truck is now available for testing on the Developer Build of QIZWQ the game. This is just a v… | — | |
| Community | Development Blog #44 [March 2024] Hello everyone! Welcome to the forty-fourth devblog for Operation: Harsh Doorstop. In this update, we will be reviewing the work that the team completed in the month of March 2024. Summer Update Goals We are currently full speed ahead on the features that 5HPAF will be coming in the next major patch, which include our first iteration of our vehicle framework, a basic system for FOBs, Rally Poin… | — | |
| Community | Development Blog #43 [February 2024] Hello everyone! Welcome to the forty-third devblog for Operation: Harsh Doorstop. In this update, we will be reviewing the work that the team completed in the month of February 2024. As mentioned in the last devblog, January and February were pretty much exclusively focused on bug fixing, polish, discussing design/prototyping systems, and a lot of internal housekeeping and file cleanup after ou… | — | |
| Sale | Spring Sale is HERE! Hello everyone! Today Steam's spring sale has started, and all of our bundles (including our "Donator" packages) are heavily on sale! This means that not only can you get "Donator" status for a discount, but everyone who already has "Donator" status can also get games from our partners for up to 50% OFF! Here are some of the most popular games that we're lucky to be partnered with! Get these wh… | — | |
| News | Attack Helicopter Playtest Hello everyone, we've been playtesting many experimental features (such as helicopters) in our donator playtest servers, and I wanted to share some footage of those playtests with you here today. Here is footage of some of the new features we've been working on! If you would like to join these playtests and support development of our free game, consider becoming a donator. Donators get early ac… | — | |
| Game update | Hotfix v0.13.0.1 Changelog Multiplayer · Fixed inability to issue commands to the server while in-game as an admin · Fixed intermittent client disconnects during a map transition on high population servers · Improved accuracy, consistency of player 'Use' interactions when playing on a server Miscellaneous · Decreased default value of global mouse sensitivity setting from 70 to 20 · Added "Buy Our Merch" button to main me… | — | |
| Community | Development Blog #42 [January 2024] Hello everyone! Welcome to the forty-second devblog for Operation: Harsh Doorstop. In this update, we will be reviewing the work that the team completed in the month of January 2024. For the months of January and February our core focus has been on cleaning the entire project and its codebase up in preparation for our push into Q2 2024 4CW8A, where we will be refocusing our priorities towards n… | — | |
| Community | Development Blog #41 [December 2023] Hello everyone! Welcome to the forty-first devblog for Operation: Harsh Doorstop. In this update, we will be reviewing the work that the team completed in the month of December 2023. This will be a lighter devblog in terms of content as December 2023 was the month that we released our latest update, and the team was in a lockdown phase during this month so that our leads could prepare the updat… | — | |
| Community | Development Blog #40 [November 2023] Hello everyone! Welcome to the fortieth devblog for Operation: Harsh Doorstop. In this update, we will be reviewing the work that the team completed in the month of November 2023. Post-Update Plans This past Wednesday we released our first major update since early access, and so far it appears everything has been going pretty smoothly with that. This update included a whole slew of new changes… | — | |
| In-game event | Update v0.13.0.0 Changelog Administration · Added player voting system with votekick feature · Added player filtration/access control system, allowing server owners to deny player entry based on a variety of criteria such as VAC/Game ban count or date issued, account age, and playtime hours. Animations · New Prone Animations · New Stance Transition Animations · Weapon-World Collision · Weapon Sway · Fixed issue where FP… | — | |
| Community | Development Blog #39 [October 2023] Hello everyone! Welcome to the thirty-ninth devblog for Operation: Harsh Doorstop. In this update, we will be reviewing the work that the team completed in the month of October 2023. Next Update Plans (continued) To start I want to give another brief update/reminder that our planned release window for this next update will be next month, sometime in mid-December. We will announce a more precise… | — | |
| Community | Operation: Harsh Doorstop is proud to be nominated for the Steam Awards! Nominate Operation: Harsh Doorstop in the "Best Game You Suck At" category! This is an absolutely surreal moment for us. We've been working on Operation: Harsh Doorstop for years, and to now be nominated for a Steam award is an absolute life achievement. As many of you know, we still have a long road ahead of us, but we're incredibly excited about what is coming next. In a few mere weeks we'll… | — | |
| Community | Development Blog #38 [September 2023] Hello everyone! Welcome to the thirty-eighth devblog for Operation: Harsh Doorstop. In this update, we will be reviewing the work that the team completed in the month of September 2023. Next Update Plans (continued) In the last devblog, we discussed the target release window for this next update being in early November, however, upon further discussion with the team and after reviewing some of… | — | |
| Community | Development Blog #37 [August 2023] Hello everyone! Welcome to the thirty-seventh devblog for Operation: Harsh Doorstop. In this update, we will be reviewing the work that the team completed in the month of August 2023. Next Update Plans We are now approaching the release window for our next major update! At the time of this devblog, we are looking at early November as the targeted timeline for this update. During the month of Oc… | — | |
| News | Partnering with Battlebit: Remastered and more Today I'm excited to announce our partnership with another incredible game, Battlebit: Remastered. Anyone who has ever donated to Operation: Harsh Doorstop on Steam can now get Battlebit: Remastered for 5% off. This bundle discount also stacks with other discounts, including their currently running sale! That means that our donators can currently purchase Battlebit for 25% off! Our developers h… | — | |
| Community | Development Blog #36 [July 2023] Hello everyone! Welcome to the thirty-sixth devblog for Operation: Harsh Doorstop. In this update, we will be reviewing the work that the team completed in the month of July 2023. Automatic Mod Downloading We are now nearing completion of our first 5C0B0 iteration of the automatic mod downloading system that will be coming with the next update, and internal testing will begin soon. This system… | — | |
| Community | Development Blog #35 [June 2023] Hello everyone! Welcome to the thirty-fifth devblog for Operation: Harsh Doorstop. In this update, we will be reviewing the work that the team completed in the month of June 2023. This will be another shorter one as we don’t have a whole lot to share this month due to most of the work going on 59XWR behind the scenes being pretty rigorous programming work that doesn’t have much to show here in… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.