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Apps›Thief Simulator›Audience

Thief Simulator

GameApp ID 704,850by Noble MuffinsReleased 9 Nov 2018
Windows · macOSEngine —
SimulationSingleplayerStealthCrimeFirst-PersonCo-op+14+16
View on Steam
App ID704,850
Release date9 Nov 2018
Engine—
Install size20.3 GB
TypeGame
Last update23 Dec 2025
Steam DeckPlayable
DLC2
DeveloperNoble Muffins
Changenumber38,571,006
Price$19.99
Packages0
PublisherPlayWay S.A.
SystemsWindows · macOS
Followers—
Depots4
Thief Simulator
  • Noble Muffins·PlayWay S.A.
  • Released 9 Nov 2018·App 704850

Steam user reviews

Very Positive

88.1%· 39.8K reviews

Recent —

SteamPeaks Rating

88.0 Very positive

Recent 30 days —

How it works ›

Playing now

194

−60 vs. yesterday

2.7%of peak

All-time peak

7,186

Oct 2023

Overview
Data
Price historyChartsPatchesEventsReviewsAudience
Compare
Share
Updated just nowData by SteamPeaks.com
Estimates
Availability
Technical
MetadataPackagesDLC2Depots4RequirementsInstall sizeConfigurationCloud saves
Content
AchievementsCommunityMediaRelated apps
History
Update historyStore history
Everything
Full details
AudienceOverviewPrice historyChartsPatchesEventsReviewsEstimatesAvailabilityMetadataPackagesDLC2Depots4RequirementsInstall sizeConfigurationCloud savesAchievementsCommunityMediaRelated appsUpdate historyStore historyFull details
Hours, Honestly

How long people play Thief Simulator

Every gameHow this is computedComputed 14 hours ago
Sample too small: no sampled review with a playtime on file, 30 needed before the figures are written. The reviews poller samples each game’s reviews in turn; the funnel job reads them daily.
Finish funnel · achievements by global unlock share

No achievement marks the end

Started
29.3%
unlocked the most common achievement
Finished
no finish match
none of the 33 achievements reads like the end of the game
Everything
1.2%
unlocked the rarest achievement
Achievements
33
with an unlock share on 6 Sep 2026
Wealth redistribution 1started29.3%
Too much television is bad for you29.2%
Fresh air23.1%
Wealth redistribution 221.5%
Car enthusiast 121.2%
Hackerman17.3%
Sneaky sneak16.8%
Car enthusiast 316.0%
Wealth redistribution 315.8%
Car enthusiast 414.3%
22 more achievements between
VHS is the besteverything1.2%

Global unlock shares from Steam’s own achievement percentages, read on 6 Sep 2026, ordered most common first. The finish rules (beat the game, completed the story, final boss, credits, epilogue and their variants) matched no name or description, so the funnel has no finish step rather than a guessed one. Shares are of players who have the game on their account, as Steam counts them. How this is computed. Data by SteamPeaks.com.

Best Time to Play

When Thief Simulator is busiest

How this is computedHourly sample 52 minutes ago
Needs four weeks of hourly samples, 2 on file (49 hourly rows since 5 Sep 2026, 08:00 UTC). The weekly activity job writes the profile once 4 distinct weeks fall inside its 8-week window; the fourth week of samples begins on 21 Sep 2026, so the heatmap can appear with the job’s first run after that.
Streamer Effect

Do streams move Thief Simulator?

Every gameHow this is computedNot sampled
Thief Simulator is not in the Twitch ring: viewers are sampled every 10 minutes for the hundred most played games and every watched game (310 games since 3 Sep 2026), so there is no viewer series to set against its players yet. Watching the game adds it to the ring.
Lifespan

How games like Thief Simulator hold their players

Every gameHow this is computedCurves computed 35 hours ago
Thief Simulator’s monthly averages begin in Dec 2017, more than two months after its 9 Nov 2018 release, so its series is not a launch curve and the job leaves it off rather than measure from the wrong start. The cohort’s own curve is shown.
Share of the launch level by month since launch · simulation games · 163 games at launch
0% 50% 100% 150% 200% Launch 12 24 36 48 60 half of launch
Middle half of simulation gamesMedian simulation gameHalf of launch

The band is the 25th to 75th percentile share of the launch level among simulation games at each month since launch, with their median as the line; a game joins a curve after 6 months of averages. Recomputed weekly, last on 5 Sep 2026. How this is computed. Data by SteamPeaks.com.