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Apps›VVVVVV›Audience

VVVVVV

GameApp ID 70,300by Terry CavanaghReleased 8 Sep 2010
Windows · macOS · LinuxEngine —
View on SteamCompareShare
App ID70,300
Release date8 Sep 2010
Engine—
Install size215 MB
TypeGame
Last update4 May 2026
Steam Deck—
DLC0
DeveloperTerry Cavanagh
Changenumber38,262,635
Price$4.99
Packages0
PublisherTerry Cavanagh
SystemsWindows · macOS · Linux
Followers—
Depots3
VVVVVV
  • Terry Cavanagh
  • Released 8 Sep 2010·App 70300

Steam user reviews

Not enough reviews yet

0 so far · summary at 10

SteamPeaks Rating

Not enough reviews yet

Rated from 10 reviews

How it works ›

Playing now

11

Sampling since 07:11 UTC

0.5%of peak

All-time peak

2,174

Jan 2014

Updated 2 minutes agoData by
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MetadataPackagesDLCDepots3RequirementsInstall sizeConfigurationCloud saves
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AudienceOverviewPrice historyChartsPatchesEventsReviewsEstimatesAvailabilityMetadataPackagesDLCDepots3RequirementsInstall sizeConfigurationCloud savesAchievementsCommunityMediaRelated appsUpdate historyStore historyFull details
Hours, Honestly

How long people play VVVVVV

Every gameHow this is computedNot computed yet
Sample too small: no sampled review with a playtime on file, 30 needed before the figures are written. The reviews poller samples each game’s reviews in turn; the funnel job reads them daily.
Finish funnel · achievements by global unlock share

No funnel yet

VVVVVV lists no achievements on its store page, so there is no unlock share to order and no funnel to draw.
Streamer Effect

Do streams move VVVVVV?

Every gameHow this is computedNot sampled
VVVVVV is not in the Twitch ring: viewers are sampled every 10 minutes for the hundred most played games and every watched game (310 games since 3 Sep 2026), so there is no viewer series to set against its players yet. Watching the game adds it to the ring.
Best Time to Play

When VVVVVV is busiest

How this is computedHourly sample 44 minutes ago
Needs four weeks of hourly samples, 2 on file (24 hourly rows since 6 Sep 2026, 07:00 UTC). The weekly activity job writes the profile once 4 distinct weeks fall inside its 8-week window; the fourth week of samples begins on 21 Sep 2026, so the heatmap can appear with the job’s first run after that.
Lifespan

How games like VVVVVV hold their players

Every gameHow this is computedCurves computed 33 hours ago
VVVVVV’s monthly averages begin in Jul 2012, more than two months after its 8 Sep 2010 release, so its series is not a launch curve and the job leaves it off rather than measure from the wrong start. The cohort’s own curve is shown.
Share of the launch level by month since launch · games · 13,558 games at launch
0% 30% 60% 90% 110% Launch 12 24 36 48 60 half of launch
Middle half of gamesMedian gamesHalf of launch

The band is the 25th to 75th percentile share of the launch level among games at each month since launch, with their median as the line; a game joins a curve after 6 months of averages. Recomputed weekly, last on 5 Sep 2026. How this is computed. Data by SteamPeaks.com.