Wooden Ocean
Playing now
6+2 vs. yesterday
12%of peak
All-time peak
Playing now
6+2 vs. yesterday
All-time peak
Jun 2024
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Game update | 11.4.1 Battle Talents New Features: Added 8 battle talents. (these each award a talent point, but increase in strength each time one is defeated) Balancing: Moved corner bypass of Divine Inheritance back to middle section. Created 8 bypasses in corners. Reduced Supply Lines from 50 tech requirement to 10. Misc: Fixed Altar of Depression requirement being applied to wrong talent. | — | |
| Game update | 11.4 Expanded Talent Tree New Features: Some status effects now affect battle environment. Added 36 talents: Holy Water: Wet Allies are Blessed Wet Enemies are Cursed Divine Mark: Cursed Enemies Receive 50% More Lightning and Holy Damage Blessed Allies Receive 50% Less Lightning and Holy Damage Freezing Flame: Burning Enemies are Freezing CIRE: Freezing Enemies are 100% Weak to Paralyze Ground Game: Doubles Attack for K… | — | |
| Game update | 11.3.1 Balancing Balancing: Buffed 200 rare weapons and 75 rare armors. | — | |
| Game update | 11.3 Additional Weapons New Features: Added 125 rare weapons to loot tables. Misc: Renamed the rare equipment in 11.0 to be tier focused. (stats and effects are unchanged) Updated Violet's graphic at title screen. Fixed initialization event from not occurring for Disco Spider, Melting Calamity, and Demon Gate. | — | |
| Game update | 11.2.3 Misc Balancing: Increased stats to Epitaph and above by 25%. Epitaph now shows up at encounter strength 750,000 instead of 600,000. (redacted) now shows up at encounter strength 1,000,000 instead of 900,000. (redacted) now shows up at encounter strength 1,500,000 instead of 1,200,000. Misc: Improved victory screen so maximum stats can fit. Fixed ghosts from being removable at Hotel Maintenance build… | — | |
| Game update | 11.2.2 Improved Interface New Features: Increased stat limits by 1 digit. Misc: All text is now bold. (increased the size of dialog windows to compensate) Improved status menu and equipment menu so maximum stats can fit. Fixed Fire Eidolon from summoning Fire Pneuma. | — | |
| Game update | 11.2.1 Hotfix Misc: Fixed equipment that increased item find. Fixed Mass Battery Soul from not applying to all allies. Fixed certain status effects from being applied to CC enemies at start. | — | |
| Game update | 11.2 Item Find New Features: "Double Enemy Drops" has been replaced with +X% Enemy Item Find. "Double Enemy Gold" has been replaced with +X% Enemy Gold. (both of these effects stack, including if they're the exact same piece of gear, but due to engine limitations, they will not stack if the exact same piece of gear is on the exact same character) (neither of these effects apply to treasure chests) Enemy drop… | — | |
| Game update | 11.1 Improved Altars New Features: Redesigned Altar selection screen. Balancing: Lowered dexterity to all fates by 5-10%. Redesigned healing machine to battle support. (its healing spells were sometimes crashing the game) Misc: Fixed certain sugar spells from not acting twice. Fixed some sugar spells from not dealing damage. Created summon removal failsafe for multiple scenes. Fixed scene from crashing in Morado Ca… | — | |
| Game update | 11.0.1 Hotfix Balancing: Increased stats to (redacted character) in chapter 7. Misc: Fixed pathing issue to Morado Castle's exterior. Fixed crash when a status animation is carried over to another immediate fight. (credit to "Kenny Not Forman") | — | |
| Game update | 11.0 Morado Castle New Features: Morado Castle can now be entered. Added 150 new weapons and armor to random loot pools. Store prices are now affected by charisma. 0 charisma = 10% Selling Price and 100% Purchasing Price. 100 Charisma = 50% Selling Price and 50% Purchasing Price. Balancing: Tool costs received an additional 25% increase at levels 5, 10, and 20. Increased Craftsman talent from 75% to 90%. Psychic… | — | |
| Game update | 10.14.6 Misc 6/19/2026 10.14.6 Misc New Features: Added 2 small boxes of candy to Forgotten Horror. Slightly expanded the size of Devil's Dungeon and added 1 town ghost. Moderately expanded the size of Northern Hero and added 2 town ghosts. Moderately expanded the size of Southern Hero and added 2 town ghosts. Balancing: Egg Medics no longer increase recovery, but now give Cortical Wall at the start of batt… | — | |
| Game update | 10.14.5 Improved Dragon Gear 5/29/2026 10.14.5 Improved Dragon Gear New Features: 2 treasure chests added to area west of Northern Katis. 1 sweet candy added to Water Temple. 1 sweet candy added to Mezra Temple. 1 soft candy added to Divine Tower. 3 small candy boxes added to forestry around Wooden Road. (maps are wooden forest 3, 7, and 10) 3 small candy boxes added to Red Temple buildings. 3 candy boxes added to Red Temp… | — | |
| Game update | 10.14.4 Improved EXP Scaling 10.14.4 Improved EXP Scaling 5/25/2026 Balancing: Removed damage variance. Difficulty encounters 500 and above now give a hidden +10% exp buff. Difficulty encounters 2000 and above now give a hidden +10% exp buff. Difficulty encounters 5000 and above now give a hidden +10% exp buff. Reduced Violet's Cosmic Color EXP bonus from x20 to x15. (other party members remain at x10) Misc: Fixed crashing… | — | |
| Game update | 10.14.3 Hotfix 5/21/2025 10.14.3 Hotfix Balancing: Cartilage, Hernia, Heart Attack, and Aneurysm all increase carbon damage taken by 10%. Eviscerate increases Bacteria damage taken by 50%. Eviscerate increases Mold damage taken by 25%. Bleed increases Bacteria damage taken by 25%. Bleed increases Mold damage taken by 10%. Reduced enemy drop rate of all candy boxes by 33-50%. Misc: Fixed Sugar Nuke from crashi… | — | |
| Game update | 10.14.2 Stronger Dragons 5/17/2026 10.14.2 Stronger Dragons Balancing: Increased stat cost to tier 1 summons from 20% to 25%. Increased stat cost to tier 2 summons from 40% to 50%. Increased stat cost to tier 3 summons from 60% to 75%. Increased Pneumas from 40% to 50%. Increased Eidolons from 80% to 100%. Increased Avatars from 120% to 200%. Increased Drakes from 60% to 125%. Increased Wyverns from 120% to 250%. Incre… | — | |
| Game update | 10.14.1 Transmitter Control 5/14/2026 10.14.1 Transmitter Control New Features: Added new side area to chapter 6. Misc: Fixed 5 radiation summons from not being learnable. Fixed Violent Artist from not reducing cosmic fatigue. Fixed icon to Pillar Fuel. | — | |
| Game update | 10.14 Additional Talents 5/13/2026 10.14 Additional Talents New Features: Added 12 new talents: Spiritual Connection: +10% Summoning +10% Spirit Summoning Crusade: +30% Attack, Defense, and Spirit (requires at least a party of 6) Sacrifice: +50% to All Stats (requires violet to be dead) Pawns: Summons Receive +30% Damage Reduction Summons are Twice as Likely to be Targeted Draconic Connection: +10% Summoning +10% Drago… | — | |
| Game update | 10.13.1 Misc 5/11/2026 10.13.1 Misc New Features: All dragon summons can now breathe fire, ice, lightning, dark, or holy. Misc: Fixed names and descriptions to Summon Dark Drake and Summon Dark Dragon. Improved dragon portraits to Sugar, Mold, Bacteria, and Psychic. Fixed Rakenzie player in Undercity. Fixed lighting based weapon skills from not being able to cause Haywire. For testing purposes, the lowest t… | — | |
| Game update | 10.13 Dragon Summoning 5/10/2026 10.13 Dragon Summoning New Features: Added 75 Dragon Summons. Balancing: Redesigned NG+ painting in chapter 6 to no longer allow NG+. Instead, it now gives 200k exp. (romantic difficulty can now see the painting) Increased health regen of spirit summons from 2.5% to 5%. Increased accuracy of spirit summons from 150% to 200%. Spirits now have 75% stagger and flinch resistance. Magic Ri… | — | |
| Game update | 10.12 Additional Elements 5/7/2026 10.12 Additional Elements New Features: Added Bacteria, Mold, Sugar, and Dough elements. Added 4 new ghost potions. Title screen now immediately loads if accept or cancel are pressed or held at the start. Balancing: Redesigned healing potions to only rely on spirit. Misc: Doubled movement speed to element selection screen. Increased quantity limit for items by 2 digits. Opening card pa… | — | |
| Game update | 10.11.3 Improved Health and Resistance 4/25/206 10.11.3 Improved Health and Resistance Balancing: Violet, Alex, Amelia, and Ghost gain about 10% more health per level. Golem and Ghost Ship gain about 25% more health per level. Lowered enemy attack, defense, magic, spirit, dexterity, and mana by 5%. Violet, Alex, Amelia, and Ghost gained 25% resistance to gravity. Golem gained 50% resistance to gravity. Ghost Ship gained 75% resistan… | — | |
| Game update | 10.11.2 Balancing and Misc 4/22/2026 10.11.2 Balancing and Misc New Features: Summons are now connected to the life of their summoner. (if the summoner dies, then the summon dies) Added rare equipment to Lightning Wolf, Lightning Ghost, Lightning Devil, Giant Worm, Toxic Worm, Void Worm, Worm Behemoth, Sand Worm, and Expressive Balance. Balancing: Reduced mana cost and ap cost of Eidolons by 50%. Reduced mana cost and ap… | — | |
| Game update | 10.11.1 Improved Golems 4/15/2026 10.11.1 Improved Golems. New Features: Golems can now be used in all Poetry of Bloods. Balancing: Greatly improved all golem cores. All non-summon party members gained 50% resistance to expression. Improved loot quality to Hollows Arena. Fixed and buffed Titan Armor. Slightly reduced stats to Holy Ghost enemy. Improved boss room loot to Poetry of Bloods by 1 tier. Improved most loot o… | — | |
| Game update | 10.11 HoS Title Screen 4/12/2026 10.11 Hierarchy of Suffering Title Screen New Features: Added new title screen. (old title screen still appears 25% of the time) Balancing: Altar of Death now gives a talent point. Ice's Frozen Structure now gives 10% mana. Ice's Frozen Castle now gives 20% mana. Misc: Fixed issue involving Altar of Death. Removed old save detected on summoning. (this could sometimes show up on new sa… | — | |
| Game update | 10.10.2 Hotfix New Features: Added 8 new dialog choices throughout game. Balancing: Increased fire's innate burning from 20% magic DoT to 25% magic DoT. Increased Salt Circle's holy and dark resistance from 75% to 90%. Salt Circle now secretly protects against dark debuffs. Increased duration of other salt walls by 1 turn. (all other salt walls now only provide 50% resistance to dark and holy) Carbon walls no… | — | |
| Game update | 10.10.1 Hotfix 4/5/2026 10.10.1 Hotfix Misc: Fixed pathing issue in Violent Protection. Reduced lag near opening area of Violent Protection. Fixed exiting issue in one of the Winter Recluse homes. Fixed tech door issue inside of Violent Protection. | — | |
| Game update | 10.10 Town Expansion 4/4/2026 10.10 Town Expansion New Features: Expanded maximum size of ghost town graphics from 20 to 30. (besides four customizable buildings, this is primarily cosmetic) Added a small point of interest to Wooden Road's southern forest. (reward requires 10 charisma) Balancing: Lowered damage of Light, Holy Light, and Divine Light by 20-25%. Spirit is now 20-50% more effective against Divine Ligh… | — | |
| Game update | 10.9.1 Misc 4/1/2026 10.9.1 Misc Misc: Fixed message pop-up from appearing in Infinite Hotel intersections. Fixed Sodium Spear from being 50% slashing instead of 50% piercing. Fixed pathing issue in Infinite Hotel. Created hotel failsafe for its Y axis. | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.