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Wooden OceanNews10.14.4 Improved EXP Scaling
Game update

10.14.4 Improved EXP Scaling

Wooden Ocean · published 26 May 2026, 04:48 UTC

All newsPlayers around this dateRead on Steam

10.14.4 Improved EXP Scaling

5/25/2026

Balancing:

Removed damage variance.

Difficulty encounters 500 and above

now give a hidden +10% exp buff.

Difficulty encounters 2000 and above

now give a hidden +10% exp buff.

Difficulty encounters 5000 and above

now give a hidden +10% exp buff.

Reduced Violet's Cosmic Color EXP

bonus from x20 to x15. (other party

members remain at x10)

Misc:

Fixed crashing issue involving

spirit summons.

Fixed animations from being

randomly played at the start of

battle due to summons. (this can

still occur if other party members

auto-battle)

Fixed Morado Valley from having

less encounter strength when area

is entered a second time.

Fixed cooldowns to Sugar summons.

Fixed Electron Eidolon and Proton

Avatar from not being auto-summoned.

More from Wooden Ocean

Other announcements

All news
Game update20 Oct 202611.6.5 BalancingBalancing: Greatly improved all of Morado Castle's unique equipment. Increased Cosmic Fatigue to Morado Castle from 1 to 3. Increased Cosmic Fatigue of Morado Dungeon from 2 to 4.Game update12 Oct 202611.6.4 Improved Summoning PerformanceMisc: Greatly improved summoning calculation speed for high level players. Fixed a bug where summons were receiving exponentially more hp and mp when those stats were over 9999.Game update6 Oct 202611.6.3 MiscBalancing: Tool costs now receive an additional 25% increase at levels 15, 25, 30, 40, and 50. (was just 5, 10, and 20) Out of battle enemy psychology is now 20-50% less affected by NG+. Redesigned Frog Horns into Frog Rings. Misc: Fixed and redesigned Survivalist talent. (is now +25% luck and item find) Random chests no longer drop if the battle was escaped. Removed function of realism shard m…