Sweet Surrender
Playing now
0+0 vs. yesterday
0.0%of peak
All-time peak
314 Sep 2026
Playing now
0+0 vs. yesterday
All-time peak
314 Sep 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Esports | DRIFTERS: Blackout Crew - DevLog 4 Hello everyone, a new DRIFTERS devlog is live! This time we’re taking a look at our movement systems, introducing our jetpack abilities, and giving a first look at one of our levels. We’re focused on creating fun ways to move through the environment, and we’ll keep building on these systems as development continues. Watch it here: Let us know what you think and what you’d like to see more of! | — | |
| Community | DevLog 3: Sweet Surrender Sales and Company Updates Hello everyone, today we are answering viewers’ questions about: · How we supported Sweet Surrender for so long · Our team structure · Sales numbers! And sharing updates on the Development of DRIFTERS. Watch it here: Let us know what you think and what you’d like to see more of! | — | |
| Community | DRIFTERS: Blackout Crew - DevLog 2 Hello everyone, a new DRIFTERS devlog is live! This time we’re taking a look at the weapon crafting system and a few first add-ons and modifiers for weapons. Watch it here: Let us know what you think and what you’d like to see more of! | — | |
| Community | DRIFTERS: Blackout Crew - DevLog 1 Our first DRIFTERS devlog is live. We’re showing a bit of the current weapon handling, talking about our plans for the game, and sharing a quick wishlist update after the reveal. A lot is still work in progress, but we want to start bringing you along more regularly as development continues. Watch it here: We’d love to hear what you think and what you’d like to see covered in future devlogs. Aa… | — | |
| Community | Our Next VR Game: DRIFTERS: Blackout Crew We’ve announced our next game: DRIFTERS: Blackout Crew We’re excited to share our new co-op VR extraction shooter, where up to four players raid ancient alien temples, steal energy, fight robotic defenders, and extract what they can to keep a drifting mothership alive. If you enjoyed our previous games, the best way to support us right now is to wishlist DRIFTERS on Steam . 🛒 Steam page: 🎬 Tr… | — | |
| Game update | Update 16.1 - Small Fixes A small patch with a few improvements: · Removed April Fools Slopgrade chips · Fixed Immunodeficiency and Firewall Down chips | 23762368 | |
| Major update | Update 16 - Chips Revamp - Part 2 Dear Sweet Surrender players, We’re excited to share with you one of the biggest revamps to our chip system since the game launched. Building on last year’s “Chip Revamp - Part 1” (STEAM LINK), Update 16 expands the game in the following ways: · A third chip slot for each arm! · 55 New Chips across old and new categories! · Chips Rebalancing · Enemy Difficulty Rebalancing (both normal and lunat… | 23089361 | |
| In-game event | Introducing: Slopgrade Chips! Dear Sweet Surrender players, As some of you know, we’ve been working very hard on the next update of Sweet Surrender! In the past 3 months, we’ve already added over 40 new chips (also known as 41) and introduced the long-awaited 3rd chip slot! All of these are available in our current Beta (details on how to access the Beta at the end) . We have been distributing these changes to our beta test… | 22599245 | |
| Game update | Update 15.1 Hotfix - Now Live We released a hotfix for Update 15.1 (details on Update 15.1 here ). This hotfix addresses: · Sound not working over Steam Link - this is now fixed. We use the default audio output. Previously we were locking onto the Oculus virtual audio device. · Dropping into the lava should work reliably even when you have fall type = Teleport. Previously was doing weird teleport back to the last known safe… | 21898209 | |
| Game update | Hotfix for Audio - Beta Branch We just pushed a hotfix to the Beta branch. It now defaults the audio output to your Windows Default, which should address an issue some players were seeing with Update 15.1. If you had audio issues, please try the Beta and let us know if if it helped. | 21881253 | |
| Major update | Update 15.1 - Roses Are Red, Robots Are Dead Dear Sweet Surrender community, If you recall, our previous major update, Update 15 , was released as a beta only. Since then, we’ve completed testing on Valve Index headsets and Knuckles controllers, and we’re now comfortable rolling it out as a full release. This full release is included as part of Update 15.1 , alongside a smaller set of new additions and quality-of-life improvements detaile… | 21797017 | |
| Major update | Beta Preview - Update 15 Dear Sweet Surrender Community, We’ve just released a Beta Preview of our upcoming Quality of Life - Update 15. Due to a major SDK upgrade we had to do, it currently only works well with Quest controllers. Other controllers should work, but sensitivity and things like finger tracking are currently broken. We’re still working on full support, it’s just not trivial with an Engine upgrade this big… | 21148038 | |
| Major update | Update 14 - Chips Revamp - Part 1 Dear Sweet Surrender Community, We’re back with another massive update. The central focus of this update is a revamp of our core Chips Upgrade system, but we’ve also made numerous Quality of Life improvements across the whole game. 23 New and Improved Chips Our efforts to revamp the chip system started last year as we sought ways to better balance the game. To that end we have made several majo… | 18264842 | |
| Game update | Update 13.2 - Daily Leaderboard Hotfix Fixed daily leaderboard scores not updating since January 31st (ran out of magical numbers). Thank you to Darkcave for reporting this. | 17391223 | |
| Major update | Update 13.1 - Don’t Get Lost We hope everyone had a fantastic start to the new year! Today’s update covers Patch Update 13.1 , but first, let’s catch you up on our recent developments. Since November, we've been hard at work on Update 14 , a major Chips Redesign . This update rebalances core in-run progression, introducing new upgrade types while refining chip upgrades that don’t currently work well. Our goal is to ensure… | 17182427 | |
| Major update | Update 13 - New Visuals, EMP and Explosive Balancing Hello friends, We’re excited to release another major update to Sweet Surrender, full of improvements and completely free. Building on our previous visual revamp from Update 10 , we’ve focused on adding further visual details and satisfying effects to the game. Visual Improvements We’ve gone through the whole game and added higher quality objects, particles and animations to our environments. W… | — | |
| Game update | Update 12.2 - Hotfixes! We just released a patch update with some important fixes. Thank you to everyone who reported these issues: - Save+Quit button now correctly saves all weapons (including floating ones) - Aim Angle setting is working correctly again - Settings are now saved more aggressively (on every menu refresh or closure) - Weapon UI Display settings now correctly saved - Unstuck button in sewers behaves cor… | 15968833 | |
| Major update | Update 12.1 - 3rd Birthday! Three years ago, on September 30th, 2021, we launched Sweet Surrender —and what an incredible journey it’s been since! From the countless hours preparing for release to the 12 major updates we've rolled out, we’re so proud of how far the game has come. But more than anything, we want to thank YOU—our amazing community. Your feedback, bug reports, feature suggestions, and even just taking a chan… | — | |
| Major update | Update 12 - Complete Revamp of the Final Boss Hello friends, Update 12 is here, and we’re excited to share the new changes. Just like all our previous updates, this one is free. We look forward to your feedback, enjoy! The Final Boss We’ve reworked the final boss (and its arena) from the ground up to give you a whole new finale experience. The final boss was one of the last things we added right as we were barrelling towards launch three y… | — | |
| Major update | Update 11: The Quality of Life Update Hello friends! Since Update 10 we’ve continued to focus on addressing the most common (or reported) points of frustration (recent and old). We’ve touched many areas of the game to fix and improve as much as we could. We hope you enjoy this update! Update 11 includes a 🎽 New Trainee Mode and Improvements in these areas: ⚛️ Physics and Weapon-Environment Collision 🤸 Class Re-Balancing 💣 Weapon… | — | |
| In-game event | Beta Preview - Update 11 - Quality of Life Improvements Since Update 10, we’ve focused our efforts on continuing to improve the stability and quality of the game. We’ve been reading player feedback and bug reports as well as addressing other issues we’ve spotted. We have a few changes we would love to get your feedback on Weapon Environment Collisions You can now disable collisions between your weapons and fixed environmental objects. You can try th… | — | |
| Major update | Update 10: Resurrection After more than a year, we’re excited to bring you the biggest update yet to Sweet Surrender. We’ve carefully gone over the whole game to take greater advantage of the hardware capabilities of modern VR headsets and PCs. We’ve also extensively improved the overall player experience based on your feedback. Update 10 improvements include: ✨ Bloom and HDR 💯 100s of New Visual Effects 🔫 Horizonta… | 14364122 | |
| In-game event | 2nd Beta Preview - Update 10 Dear Beta Testers, we just pushed out a new beta with a whole bunch of improvements and bug fixes, thanks to all your feedback (Quest/Rift #1429, Steam #1428). This update has gotten kind of massive. A full list of changes since the last beta are below, but I would draw your attention to the new graphics sliders, the new reset/unstuck functionality and the boss, which, for the first time in 3 y… | — | |
| In-game event | Beta Preview - Visual Overhaul - Update 10 We’re excited to share the next update to Sweet Surrender. You can try it right now in the Beta Branch (instructions below). This update includes a full-fledged visual overhaul (with incredible results), long-requested improvements to the early game, a reworked weapon recoil system and a whole bunch of quality of life bug fixes. The Visual Revamp We’ve unlocked incredible visual improvements th… | — | |
| Esports | Omnituens Sweet Surrender Gameplay Stream Hello everyone, We're currently hosting a gameplay stream from Omnituens on our store page. Make sure to check them out at twitch.tv/omnituens. Cheers, Salmi Games | — | |
| Major update | Update 9: Long-Term Progression Update Hello everyone, we're excited to release our Long-Term Progression Update where our focus was on giving you, the players, more long term motivation. We wanted to include a way to reward you for playing the game regularly. In this update we introduce: · Upgrades to the new Vending Station: invest the gears you can find in each level and unlock more vending machines, better loot and even discount… | — | |
| In-game event | Long-Term Progression Update - Beta Preview 2 We're excited to announce a new udate for the melee update beta. Thanks to all the feedback and bugreports of our testers, we could identify and fix a lot of bugs and did some tweaks and changes to the melee weapons, so that melee combat feels better in general. Changelist · Weapon Improvements · Fixes to the progression of the Reaper (unlocks now progress more reliably) · tweaked and added new… | — | |
| Major update | Update 9: Beta Preview: Long-Term Progression Update Hey everyone, We are happy to announce that Sweet Surrender’s beta branch is now updated with a preview of our next major update - The Long-Term Progression Update . If you're interested in testing and giving feedback about it, feel free to try it out. Any feedback and bugreports are highly appreciated. Here is a list of what you can expect in this new update. · Upgrade the new Vending Station… | 10407878 |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.