The StoryTale
Last seen
0Sampled 5 hours ago · not a live figure
—of peak
All-time peak
129Jun 2023
Last seen
0Sampled 5 hours ago · not a live figure
All-time peak
129Jun 2023
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Game update | April update -Gamepad auto-search was improved -Large fonts for dialogues in Video submenu option can be switched (accessibility improving) -Smooth camera when landing -Dialogues bubble some bugs were fixed -Goblins with spears always attack screaming (even if attack begins out of the view) -CN/JP some hieroglyphs in the menu options were fixed -Gif tips and bubble texts GUI alignment was improved | — | |
| In-game event | March update GUI for 4k was fixed · Full-screen display low resolution was fixed · Read-write file operation number significantly were reduced · Ukrainian voicing updated · Improvement of the character’s jump so that he does not cling to the corners with his head · Small fix on invisible blocks · If you knock on vertical spikes, then at first they drive in gradually up to 50%, and then after a while immedia… | — | |
| Game update | January update Window mode Some optimization Bug with no achivements fixed Some minor fixes | — | |
| Game update | Happy New Year :) The Little Princess wishes you Happy New Year :) | — | |
| Major update | Speedrun, tips in gifs and lost hearts. New difficulty mode: Speedrun. More difficult + timer in HUD. New tutorials - tips in gifs. Get know some hints and skills you could missed previously. New challenges - find and get lost hearts. Explorers and challenge lovers, your turn. No more words. Magic happens :) | — | |
| Game update | Update If you can't find the key in 10 minutes, you will get gray key compass in the HUD. Default language now is English (previously from bunch of Steam and OS setups it happened to be Russian. I am really sorry, comrades. Good bye, Mother Russia) And some minor translation and level design were updated | — | |
| Game update | Update Сurrent fixes: some levels design was updated; additional animations for ice wizards; dialogue fonts were updated to get more characters for texts. And beautiful fan art from Konstantin Eger. | — | |
| Game update | Pixels are for show, pencils for a pro. Ice wizards now have additional idle animations and even can sleep. Also mage sleeping was fixed. Now the duration is not a few seconds, but 20 seconds as for other goblins. And some cute fan art from Victoria Kim. | — | |
| Game update | Updategeons and dragons Big slimes were restored. Goblins now sleep twice more and they continue to sleep after princess fountain rebirth And here we got this gorgeous fan art from Olya Goryacheva. | — | |
| Game update | Ukrainian localization Ukrainian localization was updated thanks to Andrii Raboschuk And some small fixes: -ice mechanics with world-on-pause mechanics were improved -sleeping invisible goblins now will be visible like dark green shadows, so you both could see them and know it's a temporary safe place And beautiful fan aft from Angelika Kashtan | — | |
| Game update | Less spikes and more sleeping With new update it will be a little bit less spikes and a little bit more time for goblin sleeping. And here is the beautiful fan art from Tvorojenka | — | |
| Game update | New update The powerful update, like the last fan art :) + random bounce from the wall bug was fixed + reduce the strength of water flows (easy difficulty) + Increase the operating time of the levers (easy difficulty) + slimes do not spawn on the chests + ice tracks on the generated snow mountains levels + invisible slimes after founain restart should be invisible again + more fountains at step-by-step le… | — | |
| Game update | Once more Easy difficulty: longer pause before a goblin with a spear starts attack; more duration before clouds disappear;much more quick appearance of invisible platforms when you don't move. And a beautiful fan art of Denis Popyvanov | — | |
| Game update | The small fix and a big princess fan art And now goblins sleep 20 seconds instead of 5 seconds on easy difficulty. | — | |
| Community | So summerish :) Fan art by Vladimir Vasilyev | — | |
| Community | Release sale Welcome to our fairy tale Have a nice play) | — | |
| Game update | The Chinese localization is ready Welcome aboard, 1 500 000 000 citizens of China :) | — | |
| Game update | The Japanese localization is coming Have a nice play) | — | |
| Game update | Some easy difficulty improvements after testing Bow arrows are slower now Invisible mobs are less invisible) Some levels' difficulty are also downshifted. (=less enemies on the level) Because easy should be easy) | — | |
| Game update | May the force be with you 1)Force feedback for gamepad is added. In the menu Controls you can choose and setup the Force Feedback value 2)Very easy difficulty now contains twice less crawlers and some other more easier things 3)By your requests falling animation from the semi-soild platforms now starts from the very-very edge. | — | |
| Game update | HIgh scores "Now we have high scores in the game. Your goblins" | — | |
| Game update | Intro Now we have got an intro When you start a new game now you can see how the Little Princess got into the dungeon. | — | |
| Game update | Very easy difficulty Well, we get some feedbacks that not everybody is ready for hardcore spikes acrobatics. So, I have added some storymode difficulty (Difficulty = Very easy) Spikes off. Bolts and fireballs are twice slower. Bomb timers are a little bit longer. Welcome again aboard 8) | — | |
| Game update | German text adaptation is ready Willkommen, meine lieben Freunde ) | — | |
| Game update | Current update 1)Miniquests: classic quest UI improvement. If a broblin (bro-goblin) wants you to bring some item to him you'll see a question mark above him. If you find and get this item then you'll see an exclamation mark above him. So, shortly, usually you need to run to somebody with exclamation mark :) We hope it could make the side-quests (the only we have) more clear to players 2)Some minor level desi… | — | |
| Game update | The English texts adaptation and voice-over are completed We have finished the English texts literary adaptation. Also Narrator voice-over is done for all 70 chapters. We hope you'll like it) | — | |
| Game update | English voicing is coming) Chapters 1-25 got the English voicing We hope you'll like it) | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.