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The StoryTaleNewsMarch update
In-game event

March update

The StoryTale · published 31 Mar 2020, 07:07 UTC

All newsPlayers around this dateRead on Steam
  • GUI for 4k was fixed
  • Full-screen display low resolution was fixed
  • Read-write file operation number significantly were reduced
  • Ukrainian voicing updated
  • Improvement of the character’s jump so that he does not cling to the corners with his head
  • Small fix on invisible blocks
  • If you knock on vertical spikes, then at first they drive in gradually up to 50%, and then after a while immediately 100% (the problem of barely visible spikes that can still be touched is solved)
  • The goblin enemies that are needed to access the hearts can no longer be replaced by goblin friends by random generation
  • Some level design was updated
More from The StoryTale

Other announcements

All news
Game update5 Sep 2023Steam Deck fixStarting error "No execution file" is fixed for Steam Deck. N.B. The game is 60 fps designed. If you want a little bit slower pace with slower enemies, arrows, etc. you can define lower framerate in Steam Deck perfomance setup, for example 40fps. It's magic :)Esports7 Feb 2021The StoryTale minor update and BigChick Demo playing with Clint GambleHi, there I am going to release minor update for The StoryTale. 2)Also I am preparing to release XBox version on 19th of February. 3)And currently I am developing my next game BigChick - a fun old good lemmings-type game. You could play demo during Steam Game Festival or watch broadcasting now.Community30 Jun 2020The StoryTale – how did all the goblins quit smoking with NintendoHello everyone! My name is Maxim and I’m the author of the game named “the StoryTale”. I’m here to tell you why did the inhabitants of the world of “the StoryTale” quit bad habits and stopped smoking. ’ll start from the very beginning, namely from the story about the game itself and how “The StoryTale” was born. “The StoryTale” is a fairy-tale platformer with booms, explodes and shatters, immor…