Flashing Lights
Playing now
52−24 vs. yesterday
6.5%of peak
All-time peak
804Mar 2026
Playing now
52−24 vs. yesterday
All-time peak
804Mar 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Game update | Hotfix - February 11th 2026 Small hotfix to address audio issues Fixes - Audio issues with footsteps and game settings - NPC suspects aimed but didn't shoot player in default missions | — | |
| Game update | Hotfix - February 2nd 2026 Small hotfix to address issues found within the most recent update Fixes · Traffic stop didn't work for client players · AI traffic spawner could freeze when player joining a server · Some audio didn't work in game (also on player cars) and sliders in Settings>Audio · Player name tags now fade out after short time if in the camera view | — | |
| Game update | Hotfix October 10th EMS AI partners didn't help on missions and made the patient non-interactable, · Silent mode (F3) in singleplayer now pause incoming missions, · Could show incorrect player name when accepting a mission, · Traffic tickets now show address, · Unity security patch | 20317633 | |
| Major update | K9 Update Now Live Hello all, We have a lot of exciting new content for you today, so let's get to it! Base Game: K9 Update Out Now! Our long awaited furry friends (colleagues) have arrived in Flashing Lights! Police and Firefighters can now request a trusty K9 partner to accompany them - and in multiplayer, session hosts can now invite others to play as a K9 partner themselves! Adding variety to the collection o… | — | |
| Game update | Hotfix June 6th 2025 New · BUCK scene lights added for Fire and EMS versions Fixes · City loading missing chunks fixed · Minimap and full map texture updated · Tow truck 3rd person camera · Vehicle fire location updated · Updated EMS mission locations for patients in a seated position · Updated player vehicle spawn points at city fire station · BUCK mod assign menu listing sorted · Police BUCK had rear lights going… | 18741660 | |
| Major update | Free Game Update: City Update Now Live Hello all, We have just released the City Update for Flashing Lights, a free game update, featuring an improved and revamped city area of the map and a dynamic day/night cycle! Also updated is the city police and fire station interiors, giving the game world a fresh lick of paint. Patch Notes New - City and map update - Day/Night cycle - Functional night lights in city and around the map - Upda… | — | |
| Game update | Flashing Lights Hotfix - Patch Notes Hello all, We have just released a hotfix with a handful of bug fixes. · Fixed NPCs in missions spawning without interactivity · Fixed missing parked cars · Beach Town ground and roads didn't load properly · Duplicate props at Beach Town removed (mail boxes, bins, fuse boxes) · Loading screen fade-in fix when joining multiplayer game · Player could get stuck in menu when interacting with NPC ju… | 17796437 | |
| Game update | Hotfix November 12th 2024 Fixes - Multiplayer clients AI pedestrians didn't despawn - Multiplayer client's AI victims duplicate when using med bag - Multiplayer patient clothes sync for client players - In multiplayer, players without lightbars DLC could not see them on other player vehicles - In vehicle menu, light pattern import window could keep loading when none was found - Valery lightbar size adjusted - Mod.io lig… | 16342990 | |
| Major update | AI Update Part 2: AI Backup + New Light Bar DLC Out Now Hello all, I'm happy to announce that the AI Update Part 2: AI Backup is out now! This update expands and improves on the recently introduced AI backup system by introducing the ability to use a walkie talkie to call for backup while you are out and about in the open world. This update also lets you call for backup from police, fire or EMS departments, regardless of the department you're playin… | — | |
| Major update | (Unstable Version) AI Update Part 2: AI Backup - Now Available for Testing! Hello all, I'm happy to announce that an early version of AI Update Part 2: AI Backup is now available for testing on the unstable branch! This update expands and improves on the recently introduced AI backup system by introducing the ability to use a walkie talkie to call for backup while you are out and about in the open world. This update also lets you call for backup from police, fire or EM… | — | |
| Major update | AI Update Part 1: AI Partners - OUT NOW Hello all, We're excited to announce that AI Update Part 1: AI Partners is OUT NOW on the default branch, meaning it's available for everyone! A huge thanks to all of you who helped test this update when it was on the unstable branch <3 Get out there and save the city - now with AI partners! At the police station, fire station or hospital, select your AI partner by interacting with the relevant… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.