MidBoss
Playing now
0+0 vs. yesterday
—of peak
All-time peak
07 Sep 2026
Playing now
0+0 vs. yesterday
All-time peak
07 Sep 2026
| Published | Title | Build |
|---|---|---|
| Collect shamrocks in MidBoss Saint Patrick's Day Event MidBoss version 1.4.0 is out now, marking the start of the Saint Patrick's Day event, which will run until the 31st. Collect 25 shamrocks which drop from random enemies to permanently unlock the new Shamrock card border. This new version also fixes several important bugs, including the return of the gold victory card border and the Soul Fatigue mechanic, and clarifications to tooltips for the G… | — | |
| Twitter death card sharing fixed Hi everyone, looks like Twitter broke the death card sharing, but we fixed it, so you can share your cards and get the corresponding achievement again. Apologies for the inconvenience! | — | |
| Sharper font, trading cards, and new room type MidBoss celebrates its one year anniversary with a new update, introducing Steam trading cards, a sharp pixel art font, and a new room type. Trading cards of course come with a full compliment of cards, badges, emotes, and backgrounds. A new custom pixel art font was created for this update to address complaints of the font being too blurry. Check out the image below to compare the two fonts wh… | — | |
| Depossess/master form crash fix A fix for a crash in the depossession/form mastery window that was supposed to be in patch 1.2.1.2 did not make it in due to Eniko messing up. This has been fixed in the latest version (1.2.2). Our apologies for any inconvenience this may have caused. Changes in v1.2.2: (savegame compatible with previous version) [2017-11-27] · Bug Fixes · Fixed depossession/mastery window crash that should hav… |
| Date | Day | Time | Patch title | Build ID | Branch | Depots | Download Δ |
|---|---|---|---|---|---|---|---|
| 16 Mar 2019 | Sat | 22:09 | No patch notes · unannounced build | 3653143 | public | 3 | — |
| — |
| Bug fixes in v1.2.1 Selling stacking tomes and throwing equipped weapons has been fixed. Please see the full changelog below. Changes in v1.2.1: (savegame compatible with previous version) [2017-11-24] · Bug Fixes · Fixed a bug causing the game to freeze instead of crashing properly (and generating a crash report) when crashing during a save. · Fixed a bug causing the game to crash when selling stackable tomes to… | — |
| Massive quality of life patch 1.2 out now! The big patch you've all been waiting for is finally here! There's too much to cover in depth so here's a quick list of things you'll be interested in: · Upgrade system provided by the merchant. Scrap useless items into a single (sellable) pile, increase the number of slots in your inventory, and stack potions and tomes. · Three brand new abilities! Throw lets you throw anything in the game at… | — |
| Quality of life patch part 1 out now! The first part of the quality of life changes to MidBoss, version 1.1.7, is out now! Read on for highlighted changes, our v1.2 roadmap, and the full changelog. QoL part 1 overview This new version contains many bugfixes, as well as quality of life features that were easier to implement to tide players over until the next patch. An exhaustive list of changes is available below, here we'll highli… | — |
| Version 1.1.6 out now Read below for the patch notes. Changes in v1.1.6: (savegame compatible with previous version) [2017-06-01] · Abilities · Scythe no longer affects abilities with a base range of zero such as Stomp. · You can now self-cast Stomp by pressing the hotkey twice, like other zero range abilities. · Bug Fixes · Acid reflux and acid puddle will no longer crash when targeted right underneath the player.… | — |
| Version 1.1.5 out now This version rebalanced critical, evasion and accuracy stats and has changes to the blink ability when using the temporal ring. Please see a list of all changes below. Changes in v1.1.5: (savegame compatible with previous version) [2017-05-29] · Abilities · Conscription mana cost increased from 35 to 45. · Fireball burn chance increased from 30% to 67%. · Fireball max damage decreased from 200%… | — |
| Death card bug fixes in 1.1.4 Changes in v1.1.4: (savegame compatible with previous version) [2017-05-27] · Bug Fixes · Fixed a bug which was causing death cards to not be opened in detail view when importing death cards either on the title screen or in game. · Fixed a bug which was causing the grave goods window to remain visible after importing a card on the title screen. · Fixed a crashing bug which would occur when impo… | — |
| Version 1.1.3 out now MidBoss 1.1.3 is out now with various fixes and balance tweaks. Read on for a full list of changes. Changes in v1.1.3: (savegame compatible with previous version) [2017-05-26] · Abilities · Magic missile maximum damage reduced by 10%. · Bug Fixes · (Hopefully?) fixed a crashing bug affecting the merchant related to his item use. · Fixed a bug causing replaying death cards to make the engine's s… | — |
| MidBoss goes gold! MidBoss version 1.1.0 is out now, and marks the game’s full launch! This means the game is now available for Windows, Mac and Linux. The Steam launch also comes with the option to buy the original soundtrack by yuzuki. It’s been a hell of a long road, but we’re finally here. A big thank you to everyone who has supported us for so long, either through testing the game when it was in free beta, b… | — |
| Version 1.0.12 out, now with less crates! Changes in v1.0.12: (savegame compatible with previous version) [2017-05-23] · Bug Fixes · Fixed a bug causing the Animated and Noatun's Inventory buffs to not have a status effect icon until the game is reloaded. · Fixed a bug which was preventing most potion related status effects from showing the appropriate icon. · Magic arrow was mistakenly labeled "Magic Missile", which is in fact the nam… | — |
| Version 1.0.11 out now Changes in v1.0.11: (savegame compatible with previous version) [2017-05-20] · Bug Fixes · Fixed a bug where the player wasn't prevented from buying items with a full inventory, causing the items to vanish. · Removed a one frame delay between the start of the player's turn and the start of the player's movement if the player kept moving. · The way filenames are generated for death cards is now… | — |
| Fix for stutter/frameskip on some systems Version 1.0.10 is out now, with a fix for persistent stutter/frameskip on rare system configurations related to saving the player's statistics. Changes in v1.0.10: (savegame compatible with previous version) [2017-05-19] · Bug Fixes · (Hopefully) fixed a bug causing the chimera to not flicker dramatically upon death. · Fixed a bug which could cause menus to be open while dying causing them to b… | — |
| Drag & drop inventory in v1.0.9 Version 1.0.9 is out with drag and drop inventory, other UI improvements, and some improvements to tutorials. Changes in v1.0.9: (savegame compatible with previous version) [2017-05-18] · GUI · Added an on screen button for toggling item labels on and off. · Added clicky sounds to various menu options and on screen buttons. · Added tool tips to the health, stamina and mana bars at the bottom of… | — |
| Version 1.0.8 brings grave goods! This update contains 7 new early game monsters, and grave goods! When starting a new game in this version you may be asked if you wish to select grave goods. Every saved death card can be used once to select one item from the card’s inventory to start your new game with. This will help players get back up to speed more quickly after dying, and the new monsters will help vary up the early game.… | — |
| Version 1.0.7, new game+, bug fixes A new game+ mode where you replay with your items, abilities, or both, has been added to victory cards obtained when beating the game. Inspect the victory card in the death cards gallery and click the 'NG+' button to start a new game+. Changes in v1.0.7: (savegame compatible with previous version) [2017-05-13] · Bug Fixes · Fixed a bug which was causing menus opened by tutorials to not be opene… | — |
| Version 1.0.6, death cards Twitter share hotfix Contains a fix for cards shared to Twitter not containing the encoded data. This only applies to cards shared directly from the death screen, not from the gallery. Changes in v1.0.6: (savegame compatible with previous version) [2017-05-12] · Bug Fixes · Fixed a bug which was causing cards shared via the in-game Twitter share interface to not have the save's data encoded properly. · Fixed a cras… | — |
| Version 1.0.5, death cards crash hotfix Version 1.0.5 is out, primarily containing a fix for crashes when opening the death cards gallery if unnamed cards are present. Changes in v1.0.5: (savegame compatible with previous version) [2017-05-12] · Bug Fixes · Fixed a bug where death cards were not listing the correct equipped forms. · Fixed a crashing bug when opening the death card gallery related to unnamed cards. · GUI · Added instr… | — |
| MidBoss v1.0.4 with new stats and death cards! MidBoss version 1.0.4 is out now, containing detailed stats, new Steam achievements, and most importantly the new death cards! These cards are generated upon death (or beating the game) and contain detailed data about your run and how it ended. They even contain your entire inventory! You can share these images with your friends or on Twitter, and import them into the game to view the detailed… | — |
| MidBoss v1.0.3 update MidBoss is now on version 1.0.3. Please check the changelog below for changes. Changes in v1.0.3: (savegame compatible with previous version) [2017-04-21] Bug Fixes - Fixed a bug which could cause a floor 2 crash in custom games with the floor 2 size slider set to the low end of 3. - Fixed a bug which left the game unpaused when creatures were killed by certain abilities, allowing the player to… | — |
| MidBoss v1.0.2 update MidBoss is now on version 1.0.2. Please check the changelog below for changes. Changes in v1.0.2: (savegame compatible with previous version) [2017-04-17] Bug Fixes - Fixed a bug where minitaurs that died from poison would die, giving experience, then come immediately back to life. - Fixed a bug where turn delay was being incorrectly applied to non-visible creatures and not applied to visible c… | — |