Version 1.0.11 out now

MidBoss · published

Changes in v1.0.11:

(savegame compatible with previous version)
[2017-05-20]

  • Bug Fixes
    • Fixed a bug where the player wasn't prevented from buying items with a full inventory, causing the items to vanish.
    • Removed a one frame delay between the start of the player's turn and the start of the player's movement if the player kept moving.
    • The way filenames are generated for death cards is now more robust and won't crash due to invalid characters.
    • Zap no longer has an insane range (reduced from 10 to 1).

  • Entities

    • Acid, magic and lightning bat are no longer aggressive.
    • Aggressive variety monsters (cultist and flaming sword) will no longer spawn in the first room on floor 2 or the rooms directly adjacent to it.
    • Larva and flying shield are no longer aggressive.
    • Lowered cultist and magic bat cast chance.
    • Magic bat and cultist will now keep their distance at 2 tiles away from the player instead of 3.

  • Miscellaneous

    • The tutorial message when going down the stairs on the 2nd floor now warns the player that there may be aggressive monsters.