DRIFTERS: Blackout Crew Playtest
Playing now
0+0 vs. yesterday
0.0%of peak
Launch peak so far
618:41 UTC
Playing now
0+0 vs. yesterday
Launch peak so far
618:41 UTC
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Community | DevLog 4: Movement Systems and Jetpack Hello everyone, a new DRIFTERS devlog is live! This time we’re taking a look at our movement systems, introducing our jetpack abilities, and giving a first look at one of our levels. We’re focused on creating fun ways to move through the environment, and we’ll keep building on these systems as development continues. Watch it here: Let us know what you think and what you’d like to see more of! | — | |
| Community | DevLog 3: Sweet Surrender Sales and Company Updates Hello everyone, today we are answering viewers’ questions about: · How we supported Sweet Surrender for so long · Our team structure · Sales numbers! And sharing updates on the Development of DRIFTERS. Watch it here: Let us know what you think and what you’d like to see more of! | — | |
| Community | DevLog 2: Weapon Crafting and a bit more Sniper Hello everyone, a new DRIFTERS devlog is live! This time we’re taking a look at the weapon crafting system and a few first add-ons and modifiers for weapons. Watch it here: Let us know what you think and what you’d like to see more of! | — | |
| Community | DevLog 1: Wishlist Numbers & Weapon Intro! Our first DRIFTERS devlog is live. We’re showing a bit of the current weapon handling, talking about our plans for the game, and sharing a quick wishlist update after the reveal. A lot is still work in progress, but we want to start bringing you along more regularly as development continues. Watch it here: We’d love to hear what you think and what you’d like to see covered in future devlogs. | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.