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DRIFTERS: Blackout Crew PlaytestNewsBuild 0.10.362 is now live
Game update

Build 0.10.362 is now live

DRIFTERS: Blackout Crew Playtest · published 11 Sep 2026, 16:20 UTC

All newsPlayers around this dateRead on Steam

Build 0.10.362 is now live. Main Changes:

  • Stability: Getting stuck in the blackness of space is a thing of the past\! (We hope)
  • Clarity: New players should have an easier time understanding what to do 🙏
  • Suits: Support and Engineer got new blasters\! Tell us what you think of them\!
  • New lighting effects 🌟
  • Some of your feedback: less recoil, enemy tweaks, less annoying crystal condenser, ... Keep that feedback coming\! ❤️
  • SteamVR support

Fixes:

  • potential frozen bullets fix
  • better handling of network time out issues
  • handle when you try to join a game that has disappeared by the time you load in
  • better handling of taking off your headset during loading
  • fixed health log spam by guarding networked reads on hits and heal targeting
  • fixed clients attempting to trigger spawns
  • fixed director spawner triggerspawn on player entered room
  • crystal condenser objective fixes
  • fixed objective spawning after room clear
  • hardened OneEuroFilter against pause/resume NaNs
  • fixes to several rooms

Combat & Enemies

  • two new laser blasters (engineer has a blaster that shoots in an arc, support shoots slower bullets), both shoot stronger bullets
  • support class can now sprint
  • Minigunner speed reduced
  • fixed double spawn spider

Visuals

  • fixed broken shield visuals
  • added visual effects for all objectives
  • added proper mesh for visor voice overlay
  • fixed some tileset overlap glitches
  • fixed environment clipping into entrance room

Weapons

  • tuned down AR recoil

Rooms and Levels

  • added biome pool colliders so lava does damage in new rooms
  • disable dropship when exiting entrance
  • biome barrel orientation fixes
  • fixed room door directions

Objectives & Usability

  • added gravity to Crystal Condenser objective
  • main objectives blink on map
  • capture points remind you to go back to them
  • added text to objective panels
  • HUD reminder when Quest mic permission denied

Misc

  • Add Index and Vive controller support for SteamVR
  • Black screen fade on SteamVR
  • music update
More from DRIFTERS: Blackout Crew Playtest

Other announcements

All news
Game update18 Sep 2026Build 0.10.433 is now liveBuild 0.10.433 is now live . We’ve focused again on stability and usability. Most important changes: * Weapons: Assault Rifle no longer shoots double bullets * Stability: we have potentially fixed the "swimming view" performance issues some players experienced on SteamVR * Balancing: reduced intensity of enemy reinforcements during objectives * Index support: better grip handling Fixes · fixed…Community12 Aug 2026DevLog 6: Wrist Guns Baby!Hello DRIFTERS, A new DevLog focused on the Wrist Gun - come explore our inspirations and the different tools and weapons we packed into it. Wrist Gun VR Games Showcase - A Deeper Dive You should stay tuned to tomorrow’s VR Games Showcase for a DRIFTERS special! We worked with their team to put together a really cool, more in-depth look at the game.Community24 Jul 2026DevLog 4: Movement Systems and JetpackHello everyone, a new DRIFTERS devlog is live! This time we’re taking a look at our movement systems, introducing our jetpack abilities, and giving a first look at one of our levels. We’re focused on creating fun ways to move through the environment, and we’ll keep building on these systems as development continues. Watch it here: Let us know what you think and what you’d like to see more of!