Anomalistic Revolution Playtest
Last seen
0Sampled 5 hours ago · not a live figure
—of peak
All-time peak
010 Sep 2026
Last seen
0Sampled 5 hours ago · not a live figure
All-time peak
010 Sep 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Community | Anomalistic Revolution Demo Update: Now in Japanese! The Anomalistic Revolution demo is now available with Japanese translation! Enjoy the game in a whole new way with full Japanese localization. It’s time to dive into the action! We’d love to hear your feedback on the translation! Join our Discord for demo localization support, corrections, or suggestions. Thank you for your support, and stay tuned for more updates! | — | |
| Community | Anomalistic Revolution - Demo Update The memory system now features new animations and enhanced visuals, bringing each moment to life like never before. We’ve also polished several scenes for a smoother, more immersive experience. Jump back in and see the difference! | — | |
| Community | Devlog #5: How We Designed the Memory System Hi everyone! Today, we’re exploring one of Anomalistic Revolution’s key features—the Memory System. This mechanic not only strengthens your character but also lets you uncover Saye’s story piece by piece, adding depth to the game. The Idea: Telling a Story Through Memories Initially, we thought about using cutscenes or dialogue to tell the story. But those felt too passive. Instead, we created… | — | |
| Community | Devlog #4: Story - The Crater That Shouldn’t Exist Niko: Ah, Saye! There you are again. I can see the disappointment in your eyes. Saye: There's no disappointment. I knew this would happen. Niko: Then why the long face? Is this how you greet your best friend? Saye: Niko... Don't start. Niko: Hold on. I see something behind that disappointment. You're still... hopeful. Niko: That innocence of yours is going to be the end of me. Though I’m immort… | — | |
| Community | Updates for Anomalistic Revolution at the Games from Türkiye! Hello! Umigame is excited to join the Games from Turkiye Festival, which started on November 6! To celebrate, we’ve made some updates to the game. First, we redesigned the creatures in action scenes—each one now has more detail and a sharper look, making battles feel more intense. We also adjusted the RPG mechanics and progression, giving you a smoother and more strategic gameplay experience. P… | — | |
| Community | Major Update: Lore The world of Anomalistic Revolution is growing in new and exciting ways! With this major update, we’ve expanded the story and given the TruuCrafter interface a fresh makeover, adding more personality and style. Now, making your strategic choices feels smoother and more fun. We’ve also updated the action animations and character designs, bringing a fresh energy to the game. And this is just the… | — | |
| Community | Demo Update: New 2.5D Designs and Themes Hello everyone! We have just released a major update for Anomalistic Revolution. This might be the last significant graphics update for the game. Here are the details: We've made a big change to the action run scenes! By adding 2.5D designs and new themes, we've added depth to the scenes, creating a more immersive experience. These new designs make the characters and environments more dynamic a… | — | |
| Community | Devlog #3: TruuCrafter In Anomalistic Revolution, we explore the mystery of a massive crater that has appeared in the city center. Our protagonist, Saye, uses a truth software he developed called TruuCrafter to solve this mystery. This software gives correct answers to any questions by generating truths based on feedback from each "interrogation session." With each session, the accuracy of these truths improves. Saye… | — | |
| Community | Devlog #2: Customized Dialogue Boxes for Emotions Anomalistic Revolution is an RPG that cleverly blends the storytelling style of visual novels. In this game, dialogue boxes are designed to show the emotions of characters as they talk. In the dialogue paragraph below, you'll find each character's name followed by an emotion code in parentheses to indicate their feelings. DB10; M, exterior_door Saye (Angry): Devil! I know why he's making fun of… | — | |
| Community | Demo Updated: Enhanced Visuals and Environment Designs Hello everyone! We're excited to announce a big update for Anomalistic Revolution. This update makes the game better and changes how it looks and feels. We've completely changed the designs for Saye's home and office. They now look much nicer with lots of new details. Plus, we've used special 2.5D graphics to make the rooms feel more real. This update is a big deal for Anomalistic Revolution. P… | — | |
| Community | Demo Updated: Dark Notes and Monologues Inner Being Score Following a series of unfortunate events, Saye found a strong reason to keep going. He firmly believes he will create the invention of the century and continues to hold onto this dream. However, persistent pursuers keep Saye on edge, constantly monitoring her every move. We've integrated this precarious mental state into the gameplay. Now, Saye must resist mental exhaustion an… | — | |
| Community | Upcoming Update: Mastering Inner Energy Upcoming Update: Mastering Inner Energy We've got some exciting news! We're working on a big update for the Anomalistic Revolution demo. In the game, we have something called 'Inner Potential Score.' It's like the 'mana' or 'energy' in many RPGs, measuring the character's spiritual and mental capacity. In the next update, if we use up these points, or go into the negative, there will be consequ… | — | |
| News | "Anomalistic Revolution" Demo is Here! We're thrilled to announce the release of the "Anomalistic Revolution" demo, your gateway to a world of anime RPG adventure. Dive into this epic journey, explore captivating scenes, and experience the rich storytelling. Your feedback is invaluable in shaping the game's future, and we can't wait to hear what you think. Join us and let the adventure begin! | — | |
| Community | DevLog#1 - Text Layouts We would like to talk a bit about how the game's dialogue system works. When it comes to dialogues, if you divide the screen with horizontal lines, you can see dialogues appearing in three different rows: top, middle, and bottom. Each of these rows also has four different pockets. As shown in the images below, characters can speak from separate rows, and they can also speak from adjacent pocket… | — | |
| Community | DevLog#0 - Searching for Absolute Truth Hello! We're excited to share our 4th game, Anomalistic Revolution, with you. The idea for this game came from the concept of a computer program that can uncover absolute truths about different topics. This is why we titled it "Searching for Absolute Truth." When we began creating the story, artificial intelligence tools on the internet weren't as common as they are now. The thought of a progra… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.