Another Brick in The Mall
Playing now
16+6 vs. yesterday
1.8%of peak
All-time peak
896Sept 2025
Playing now
16+6 vs. yesterday
All-time peak
896Sept 2025
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Release | Original Soundtrack Release The original soundtrack for Another Brick in The Mall by David Gonzalez is now available on Steam! A great opportunity to enjoy the soundtrack outside the game and support an amazing musician! The soundtrack will be available on other popular platforms in the near future. | — | |
| Steam news | Version 1.0 Release First things first: a huge THANK YOU to all our early adopters, especially if you submitted feedback, suggestions and bug reports, your support and help have been invaluable and we couldn't have made it without you! Another big shootout to the modders: Head over to the workshop to enjoy their gigantic malls, fun new products, restaurant skins and more! It's easy to forget which features were ad… | — | |
| Announcement | Upcoming Version 1.0 Release The time has finally come: Another Brick in The Mall version 1.0 will release on Thursday, April 30th! Although our focus will shift towards a new project after release, this won't be the last update to Another Brick in The Mall, so your suggestions, big and small, are still much appreciated. Needless to say the game would be very different without the feedback, suggestions and help you guys pr… | — | |
| In-game event | Update 0.32.3 released Patch Notes 0.32.0 · Added: Standard mode now offers 3 difficulty settings: Normal, Challenge and Expert. · Added: You can now filter products by categories on the Assign Product tool. · Changed: Balanced price and demand for some products, mainly to make specialty stores more viable and nerf some overperforming products. · Changed: Objectives' rewards now scale with difficulty. · Added: Warnin… | — | |
| In-game event | Update 0.31.3 released Patch Notes 0.31.0 · Changed: Rewrote the customer algorithm to have a more accurate estimation of distances and travel time. This change puts a much greater emphasis on the efficiency of your mall's layout. · Added: Marketing campaigns can now target a specific product or business. · Added: You can now filter between local and workshop saves on the load game menu. · Changed: Products on the as… | — | |
| In-game event | Update 0.30.0 released This update might be a bit underwhelming if you are playing the game in English, but it is a necessary step towards full release and it made sense to implement it early rather than having to resolve the implied technical issues (and there were a few) at the last minute. Now that this is 'out of the way', regular content updates will resume soon! Official translations will be handled on Localizo… | — | |
| In-game event | Update 0.29.2 released Patch Notes 0.29.0 · Added: Information overlays . In SELECT mode, hover to the right side of the screen to enable overlays. Current available overlays are: · Road traffic · Pedestrian traffic · Parking usage · Squalor · Profit · Changed: Some minor graphical tweaks to the UI to make it less 'flat'. · Changed: Drivers now prefer surface parking over underground within a certain distance. · Fixe… | — | |
| In-game event | Update 0.28.3 released Patch Notes 0.28.0 · Added: A notification when there are inaccessible work orders. · Added: A button to re-submit achievements that were obtained offline to Steam. · Added: In assign zone mode, zone limits are now displayed to avoid confusion when business zones are adjacent. · Added: The assign products menu now displays current availability for all tiers. · Added: French language is now inte… | — | |
| Major update | Update 0.27.4 released At long last we have the first few pieces of music from the original soundtrack by the great David Gonzalez ! We also published an Official Objects Pack to demonstrate the new workshop possibilities with a bunch of decorative and functional objects: More details in the patch notes below: Patch Notes 0.27.0 · Added: Object Mods. You can now add custom objects to the game. Modded objects can repl… | — | |
| Game update | Patch 0.26.3 released As happens every so often, a crash on startup that affects a significant portion of players went undetected during the unstable phase. It is related to GLFW 3.3 so we're rolling back to the previous version, which means a rare bug with multiple monitors setups is reintroduced. Please note that the save format has changed significantly, and while old saves should convert flawlessly, please repor… | — | |
| In-game event | Update 0.26.2 released Patch Notes 0.26.0 · Added: New business: Fitness Center. Customers at your mall want to get in shape: fulfill their demand by opening a gym! · Added: New research project: Fitness Center. · Added: New objects: Treadmill and Weight bench. · Added: Modded products can now be tied to a vanilla research project (look for the <requires_research> node in the modding guide). · Changed: Thieves no lon… | — | |
| Game update | Update 0.25 released Patch Notes 0.25.0 · Added: Steam Trading Cards. Includes 8 cards, 6 badges, 8 emoticons and 4 profile backgrounds. · Added: The build objects UI now includes a search bar to quickly find or filter objects. · Added: New mechanic where characters are slowed when walking through crowded areas. This is especially punitive on pedestrian chokepoints (single doors, narrow corridors). · Added: New 'Im… | — | |
| Game update | Update 0.24.2 released Patch Notes 0.24.0 · Added: Reworked the tutorial layout, including an adviser character. · Added: Basic support for fullscreen ultrawide displays (probably glitchy). · Added: Hovering over zones in select mode when slightly zoomed out now displays a basic zone info panel. · Added: The customer/satisfaction panel now has a breakdown of dissatisfaction reasons. · Added: The info bar now includes… | — | |
| Game update | Update 0.23.1 released Patch Notes 0.23.0 · Added: 48 Achievements. · Changed: the staff filter is now reset whenever the shift planning menu is opened. 0.23.1 · Fixed: 'Open all businesses' achievement now unlocks properly. · Changed: Reduced the disk i/o usage. Translators can check the strings.xml changelog in this post: If you have bugs to report, please post in the appropriate Discussions: If you are experiencin… | — | |
| Game update | Update 0.22.2 released Patch Notes 0.22.0 · Added: The research screen now uses a diagram structure. · Added: Customers will now be visibly angry for a few seconds whenever their satisfaction is dropping. · Changed: The 'Research basics' project has been removed. · Fixed: Tooltips' alpha is now properly tied to framerate and slightly faster. 0.22.1 · Added: Category and Specialty stores now have specific name rather… | — | |
| Game update | Update 0.21.2 released Patch Notes 0.21.0 · Added: Underground parkings . Research and build underground parkings with 200 parking slots each. · Added: Floor tiles mods . In addition to modifying existing floor tiles, modders can now add extra floor tiles to the game. · Added: The game now creates a profile for Nvidia cards with optimal settings. · Fixed: Old saved games loading with the slowest time scale. · Fixed:… | — | |
| Game update | Hotfix 0.20.4 released Pushing this hotfix as it fixes a major flaw that caused a plethora of bugs and glitches. A big thank you to everyone who reported this and sent their savefiles, it helps a lot to debug such problems. Please allow a minimum of 24 in-game hours for problems to resolve completely. Patch Notes 0.20.4 · Fixed: A major bug causing problems with cashiers, cooks and waiters at fine dining restaurants,… | — | |
| Game update | Update 0.20.2 released Patch Notes 0.20.0 · Added: Gameplay mods . Let you change gameplay conditions to create custom game modes/difficulty settings. · Added: Advanced scenarios . Scenarios can now apply mods at each step for in-depth customization. · Added: Food court . Assign a zone as a food court for patrons of nearby fast food restaurants and coffee shops. · Fixed: Unecessary 'out of stock' notifications for ap… | — | |
| Game update | Update 0.19.1 released New mod features didn't make it in time for this update, but the extended tutorial will hopefully improve the experience for new players. As always, your feedback and suggestions are much appreciated. Happy Holidays everyone! If you are using a Nvidia graphic card (GeForce) please follow the instructions in this thread for a major performance fix: Patch Notes 0.19.0 · Added: Extended Tutorial .… | — | |
| Game update | Update 0.18.5 released Patch Notes 0.18.0 · Added: Modding system . Foundations for a sustainable modding system with localization and dependencies. (You can manage your mods from the new game menu). · Added: Graphical mods . Patch existing art (sprites, tiles and UI) with custom art. · Added: New product sub-categories to accomodate future product mods. · Added: Interface to set a business' opening hours from the sh… | — | |
| Game update | Update 0.17.3 released Patch Notes 0.17.0 · Added: Scenario Mode . Selectable from the 'New Game' menu. · Added: In-game Scenario Editor . Press F1 while in-game and press 'Edit Scenario'. (Press F1 again to turn off the debug overlay). · Added: A warning/prompt to update graphic driver when OpenGL fails to create a basic window. · Fixed: Problematic anchors for various objects including rotated checkout counters, co… | — | |
| Game update | Update 0.16.3 released Patch Notes 0.16.0 · Added: New sandbox options: · Time scale: Allows scaling of the simulation speed up to real-time (1 game minute = 1 real minute at normal speed). This currently makes the game extremely easier as salaries stay the same while sales multiply, along with other interesting effects. · Demand variation: Set the frequency and amplitude of demand variation (This affects each produc… | — | |
| Game update | Update 0.15.2 released Patch Notes 0.15.0 · Added: 10 new floor tiles. · Added: You can now build floor tiles outside (use the remove foundations tool to revert exterior tiles back to grass). · Changed: Floor tiles are now changed by your builders instead of them changing instantly. · Added: New research project: Logistics . Allows deliveries of 4 crates at a time instead of 2. · Added: New research project: Cleaning… | — | |
| Game update | Update 0.14.2.1 released Patch Notes 0.14.0 · Added: New business: Coffee Shop . · Added: New traits: · Technophobe: Refuses to use self-checkout · Vaper: Can't resist e-cigarettes · Smoker: Can't resist cigarettes · Comic geek: Can't resist comic books · Former office worker: Bonus office worker experience · Former waiter: Bonus waiter experience · Added: An option to auto-renew marketing campaigns. · Changed: The pro… | — | |
| Game update | Update 0.13.2 released Patch Notes 0.13.0 · Added: One-way swing gates . Allows for better control over customer flow. Employees ignore the gates. Please be aware that it is very easy to trap your customers if you don't pay close attention to how your gates are arranged; make sure there's always a way out. · Added: Self-checkout . Research the Self-checkout project and unlock self-checkout machines to minimize your d… | — | |
| Game update | Update 0.12.2 released Patch Notes 0.12.0 · Added: New products . · Greeting Cards · Newspapers · Magazines · Comic Books · School Supplies · Tobacco · E-Cigarettes and Liquids · Gardening Tools · Soil and Fertilizer · Plants · Flowers · Added: New objects . · 3 Abstract Sculptures · 2 Plants · Lounge Sofa · Lounge Table · Added: You can now change sandbox settings ingame via the debug menu (F1 -> Sandbox settings).… | — | |
| Game update | Update 0.11.3 released Patch Notes 0.11.0 · Added: Seasonal events . · Valentine's Day · Back to School Season · Halloween · Christmas Season · Added: Random events . · Major Movie Release · Major Game Release · Major Book Release · Major Smartphone Release · Major Album Release · Delivery Strike · Garbage Collection Strike · Bus Driver Strike · Added: An 'upcoming events' timeline (inspired by the one from The Movie… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.