Gladiator Immortal Playtest
Playing now
0+0 vs. yesterday
0.0%of peak
All-time peak
213 Sep 2026
Playing now
0+0 vs. yesterday
All-time peak
213 Sep 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Game update | Patch 0.5.14 Balancing · Skill ICE STRIKE ATTACK - Damage Increased · Skill EARTH STRIKE ATTACK - Damage Increased · Skill KICK - Moved into Novice Tier Skills · Increased Logo timeout to 3 seconds · Removed extra "Weapon" slot in inventory, Now TRINKET slot · Barrels Increased base damage to 12 (was 4) for Elemental effects · Building Morgue - Increased Cost of Raise Dead (Ambroisa) · Hammers - Now correct… | — | |
| Game update | Patch 0.05.0.13 Bug Fixes · Fixed - Market Stall Scrolls - Can't select stall (Scrolls) · Fixed - Not playing Victory or Defeat "MUSIC" - change to background · Fixed - Arena Portal Team List - Fixed Cancel button vanishing on Hover · Fixed - Arena Portal - Added button "shake" and cursor change on Opposition Team icons/buttons · Fixed - Town Buildings - Fixed cursor switching back to Normal too quickly on but… | — | |
| Game update | Patch 0.5.0.12 Fixed Button status when no Skill Definition associated with the item Action · Fixed Grid Visualisation when no active Action (this may fix Action pts 0 issue) · Fixed Occasional Missing Experience bar animation on Post battle scene · ToolTip Delays, Changed ToolTip delay amounts, these are now (Very Fast 0.4s, Fast 0.8s, Normal 1.2s, Slow 2s, Very Slow 3s) · Updated Splash Logo | — | |
| Game update | Play Test Build 0.5.0.11 This is the initial Play Test Release for Internal / Selected Testing Only. | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.