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Gladiator Immortal Playtest
News
Patch 0.5.16
Game update
Patch 0.5.16
Gladiator Immortal Playtest
· published
12 Sep 2026, 11:32 UTC
All news
Players around this date
Read on Steam
Game Changes / Balance
Added Text to God Speeches to replace temporary AI speech
Added Text to Boredom speeches
Replaced all Town speeches (Stalls)
Added Sound effect for when Gods get Bored along with new message
Re-Balanced Boredom changes for damage/lack of action to see if kicks it off more
Tweaked Assignment rewards and fatigue
Renamed old Training to "General Tactics Training"
Added more test Analytics
Bug Fixes
Fixed - Boss Fights - Sometimes NO BOSS - this should now be resolved
Fixed - Cursor over UI now removed from building base, problems picking tournament etc
More from Gladiator Immortal Playtest
Other announcements
All news
Game update
13 Sep 2026
Patch 0.5.17
Bug Fixes · Fixed - Ice Golem Boss + Other Bosses - root animation error · Fixed - Arena Boss Spawn (hopefully for the last time!) · Fixed - Charge Skill - causing problems with animation events · Fixed - Move over certain terrain (eg. ICE) losing additional Action Pts
Game update
10 Sep 2026
Patch 0.5.15
Changes · Add Range indicator for Bows / Magical attacks · Updated Title image · Added 2 new Common Bows, 1 Uncommon bow · Increased damage for bows (Uncommon upwards), also increased range Bug Fixes · Fixed - Throw Potion when no weapon Equipped getting error (causes no Action pts) · Fixed - Throw Animation not working Grenades · Fixed - Hammer Concentration (Wrong bonus shown) · Fixed - Not e…
Game update
7 Sep 2026
Patch 0.5.14
Balancing · Skill ICE STRIKE ATTACK - Damage Increased · Skill EARTH STRIKE ATTACK - Damage Increased · Skill KICK - Moved into Novice Tier Skills · Increased Logo timeout to 3 seconds · Removed extra "Weapon" slot in inventory, Now TRINKET slot · Barrels Increased base damage to 12 (was 4) for Elemental effects · Building Morgue - Increased Cost of Raise Dead (Ambroisa) · Hammers - Now correct…