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Gladiator Immortal Playtest
News
Patch 0.5.15
Game update
Patch 0.5.15
Gladiator Immortal Playtest
· published
10 Sep 2026, 18:42 UTC
All news
Players around this date
Read on Steam
Changes
Add Range indicator for Bows / Magical attacks
Updated Title image
Added 2 new Common Bows, 1 Uncommon bow
Increased damage for bows (Uncommon upwards), also increased range
Bug Fixes
Fixed - Throw Potion when no weapon Equipped getting error (causes no Action pts)
Fixed - Throw Animation not working Grenades
Fixed - Hammer Concentration (Wrong bonus shown)
Fixed - Not enough Mages generated (new game or recruitment)
Fixed - Mages not using all Skills/Switching Masteries on new build
Known Issues
Music suddenly stopping
Cursor not switching back to standard cursor when over building UI screens
More from Gladiator Immortal Playtest
Other announcements
All news
Game update
13 Sep 2026
Patch 0.5.17
Bug Fixes · Fixed - Ice Golem Boss + Other Bosses - root animation error · Fixed - Arena Boss Spawn (hopefully for the last time!) · Fixed - Charge Skill - causing problems with animation events · Fixed - Move over certain terrain (eg. ICE) losing additional Action Pts
Game update
12 Sep 2026
Patch 0.5.16
Game Changes / Balance · Added Text to God Speeches to replace temporary AI speech · Added Text to Boredom speeches · Replaced all Town speeches (Stalls) · Added Sound effect for when Gods get Bored along with new message · Re-Balanced Boredom changes for damage/lack of action to see if kicks it off more · Tweaked Assignment rewards and fatigue · Renamed old Training to "General Tactics Trainin…
Game update
7 Sep 2026
Patch 0.5.14
Balancing · Skill ICE STRIKE ATTACK - Damage Increased · Skill EARTH STRIKE ATTACK - Damage Increased · Skill KICK - Moved into Novice Tier Skills · Increased Logo timeout to 3 seconds · Removed extra "Weapon" slot in inventory, Now TRINKET slot · Barrels Increased base damage to 12 (was 4) for Elemental effects · Building Morgue - Increased Cost of Raise Dead (Ambroisa) · Hammers - Now correct…