TILEZ Playtest
Playing now
0Sampling since 15:14 UTC
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All-time peak
16 Sep 2026
Playing now
0Sampling since 15:14 UTC
All-time peak
16 Sep 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Game update | UPDATES - Dungeon Master Mode / UI Panels Patched Dungeon Master Mode and set up new panels for Challenges and Guides. | — | |
| Game update | MULTIPLAYER SYNC FIX Fixed bug where HOST was setting "players can move multiple tiles in play mode" and it was not working on clients end - now it works. | — | |
| Game update | TILE ROTATION LOGIC UPDATED Updated my math for tile rotations when dealing with larger sized tiles and groups of tiles. | — | |
| Game update | UPDATE - Tutorial Panel Patched Tutorial Panel to stay open during power mode changes. | — | |
| Game update | Cinematic Camera Movement Patch Fixed a bug with the cinematic camera movement with advanced signals. | — | |
| Game update | TWEAKS TO STACKABLE TILES Can now move full stacks of tiles in both play and edit mode. Tweaked the tile interactions with stacked tiles to better mimic cards. | — | |
| Game update | NEW ADVANCED SIGNAL - SHUFFLE TILES You can now use an advanced signal to shuffle a stack of tiles. Target the top card and fire the shuffle signal to shuffle all tiles below it. | — | |
| Game update | ADDITION LIMIT GRID It's an infinite grid - but I have added fields to limit the size of the grid. Found in the Saves panel (for now). Host can choose size for all players. | — | |
| Game update | ADDED MIN/MAX ZOOM LEVEL Added two input fields for Max and Min Zoom Levels. Found in Saves Panel. | — | |
| Game update | BUG FIXES and TWEAKS Small bug fixes and prep for improved UI. | — | |
| Game update | EDGE CASE FIXED: Who would have thought that a grabber tile that is holding onto a generator and uses that generator to power on a conductive tile on the grid it would work but the power lingered in the conductive tile when the source was removed. Bug fixed. | — | |
| Game update | SMALL UPDATE Bug Fixes - and added a way for me to update older demos from earlier builds. | — | |
| Game update | BUG FIX: FIXED BUG: where grabber tiles that were also set to being pushers would ignore the pusher direction toggles. | — | |
| Game update | Bug Fixes Patched a few lingering bugs. | — | |
| Game update | HOME and FIX button added. Added 0,0 'HOME' button and a 'GLITCHFIX/RESYNC' button (hopefully never to be used but may help clear simple glitches). | — | |
| Game update | REMAPPING OF ARROW KEYS Added REMAPPING for Arrow Keys - Found in the Saves Panel (right click to edit) | — | |
| Game update | BUG FIX: Fixed Bug with larger sized Stacking Tiles (overlap bug) | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.