Apogee Beta
Playing now
0+0 vs. yesterday
0.0%of peak
All-time peak
19 Sep 2026
Playing now
0+0 vs. yesterday
All-time peak
19 Sep 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Game update | Playtest Build 8 Apogee — Program Update Your buildings now do what their upgrade screens promised, communications ranges are real distances, and the Program screen has been rebuilt. Plus a long list of fixes to contracts, transfers, life support, and the maneuver planner. Heads up before you load a save: facility limits are now enforced. A vehicle already in your assembly building that exceeds your pad's mass… | — | |
| Game update | Playtest Build 7 Communications · Many more ground stations, unlocked as the tracking station is upgraded · Equatorial orbits are now the best covered, since that's where the pad is · Link moved to its own panel, with a show/hide button, and no longer flickers · The panel now says what percentage of the current orbit is in contact, and counts down to the next loss or acquisition of signal · When contact is lost… | — | |
| Game update | Playtest Build 6 What's new since the last build A guided tutorial New programs now open with a coach that walks you from your first contract through to your first debrief. Each step points at the button it's talking about rather than describing where to find it, and steps finish themselves when you do the thing — no pressing next to confirm what you just did. It covers: · what funds, science and reputation are… | — | |
| Game update | Playtest Build 5 Patch notes Fixes · A craft with no engine had nothing to stage, so the staging panel's conversion re-ran every frame and cleared the selection — the Configuration panel ignored every click. · Six of the eight flight-view panel toggles (and the pause/warp controls) were being laid out on a second row of a 34px bar, which meant they were drawn off it. · The Objectives panel opened inside the Gui… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.