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Apogee BetaNewsPlaytest Build 6
Game update

Playtest Build 6

Apogee Beta · published 22 Aug 2026, 02:17 UTC

All newsPlayers around this dateRead on Steam

What's new since the last build

A guided tutorial


New programs now open with a coach that walks you from your first contract through to your first debrief. Each step points at the button it's talking about rather than describing where to find it, and steps finish themselves when you do the thing — no pressing next to confirm what you just did.

It covers:

  • what funds, science and reputation are for
  • the three kinds of contract, and taking your first one
  • hiring a pilot
  • building a rocket: which part to place next, how long to make the tank, fitting instruments, and whether the thing will actually leave the ground
  • the flight itself: what the ascent autopilot is doing for you, what to watch on the way up, when to launch, and how a flight comes home and turns into funds and science

You can skip it, step back through it, or start it again at any time from the Escape menu.

Hold-down clamps


Rockets now stand in clamps on the pad and are released at launch, instead of balancing there on their own.

Career vehicles play by career rules


A rocket can only fly with parts your program has actually researched, whichever way it reached the bench — and parts perform the way the catalogue says they do, with no exceptions.

More from Apogee Beta

Other announcements

All news
Game update14 Sep 2026Playtest Build 12Apogee — Playtest Build 12 - 14 September This one is about the things a vehicle does to the people in it, and the things a planet does to the vehicle. Heating happens to a surface now, not to a spacecraft. A heat shield protects what is behind it and nothing else, every part has its own temperature limit, and a part that passes it comes off rather than ending the flight. A capsule flown home b…Game update7 Sep 2026Playtest Build 11Apogee — Update, 6 September This one is about the two things that were costing you the most: waiting, and landing. Time no longer has to be integrated to pass. Over a stretch of vacuum with nothing happening, the trajectory is a conic and the game now solves it in closed form — a coast that took 297 microseconds of ticking takes 0.133, with no drift at all. That is what makes the new jump butt…Game update4 Sep 2026Playtest Build 10Apogee — Update, 4 September This is a big one. Three systems that were quietly inert — electrical power, aerodynamic surfaces, and the facility upgrades your program pays for — now do the job their descriptions always claimed. The planner learned to offer you a choice instead of one answer. And Earth and the Moon are the real ones, measured, all the way down to the altimeter. Electrical power…