Nekomancer
Playing now
0−1 vs. yesterday
0.0%of peak
Launch peak so far
412:38 UTC
Playing now
0−1 vs. yesterday
Launch peak so far
412:38 UTC
| Published | Title | Build |
|---|---|---|
| Co-op Game Over Fix & Campfire Improvements Bug Fixes · Fixed a sporadic crash on Map 11. The cause was in the engine, and it has been fixed there. · Co-op: a run no longer gets stuck after a player leaves. If a guest left the game and the host later went down, the host could lie there forever waiting for a revive that would never come, and Game Over never appeared. A player who has left is now properly removed from the party, so the run… | 26275794 | |
| Patch: Co-op improvements Co-op: Unlock Shrines now hold a prize for every player Until now, an Unlock Shrine in co-op held one prize for the whole party: the host's pick. If you already owned that unlock, you channelled the shrine for nothing. Each player now gets their own prize from the same shrine: · If the host's pick is something your own shrine could offer you, you get that. · Otherwise you get something else fro… | 26242544 | |
| Co-op Update: Shared Boss Fights, Revive Markers and Party Replays Co-op · Guests now see what the host sees. The boss health bar, badge and glow, enemy attack warnings and spell effects all show up for every player. Flying enemies (like the Phalanx) look right on a guest's screen. Enemy projectiles wiped out by the portal now disappear for guests too. · Downed players are now visible. A fallen character lies where they fell, with a revive ring that lights up… | 26234838 | |
| Hotfix: Map 2 Freeze Fixed, Smoother Co-op Campfire Fixed · The game no longer freezes when you arrive on map 2 or any later map. Sorry about that one! · Co-op: a guest's portal speed surge now lasts exactly as long as the breathing room, even when it gets extended. It also switches off at the same moment for everyone. · Co-op: reward amounts shown to guests now match the host's after an hourglass is picked up. Co-op campfire · The Ready button… | 26173387 | |
| Co-op Overhaul & Brink of Death This update is mostly about co-op . Our latest playtest found a long list of things the host could do and guests couldn't, and every item on it is fixed. There's also a new safety net when your health runs low, smoother movement and camera, and a fix for laptops that ran the game on the wrong graphics card. Co-op · Guests get everything the host gets. Altars, weapon caches, pickups, power-ups a… | 26160515 | |
| Minor performance improvement patch Small change, removes minor FPS spikes | 26125056 | |
| Quality of life and bugfixes Minor quality of life improvements in the UI · Reduced input lag · Minor performance improvements · Co-op is still not officially released, but made a number of improvements there and fixed a few bugs | 26113540 | |
| Performance update patch Improved performance by ~20% for lower-end GPUs · Fixed an issue where the game would be forced to run on the integrated GPU, even though a discrete card is present | 26015449 |
| Date | Day | Time | Patch title | Build ID | Branch | Depots | Download Δ |
|---|---|---|---|---|---|---|---|
| 28 Oct 2026new | Wed | 16:23 | Co-op Game Over Fix & Campfire Improvements | 26275794 | public | 1 | — |
| 27 Oct 2026 | Tue | 11:57 | Patch: Co-op improvements | 26242544 | public | 1 | — |
| 27 Oct 2026 | Tue | 04:16 | Co-op Update: Shared Boss Fights, Revive Markers and Party Replays | 26234838 | public | 1 | — |
| 23 Oct 2026 | Fri | 23:41 | Hotfix: Map 2 Freeze Fixed, Smoother Co-op Campfire | 26173387 | public | 1 | — |
| 23 Oct 2026 | Fri | 12:54 | Co-op Overhaul & Brink of Death | 26160515 | public | 1 | — |
| 22 Oct 2026 | Thu | 04:47 | Minor performance improvement patch | 26125056 | public | 1 | — |
| 21 Oct 2026 | Wed | 18:12 | Quality of life and bugfixes | 26113540 | public | 1 | — |
| 19 Oct 2026 | Mon | 16:25 | Performance update patch | 26015449 | public | 1 | — |