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Patch notes · published by the developer

Co-op Game Over Fix & Campfire Improvements

On Steam

Bug Fixes

  • Fixed a sporadic crash on Map 11. The cause was in the engine, and it has been fixed there.
  • Co-op: a run no longer gets stuck after a player leaves. If a guest left the game and the host later went down, the host could lie there forever waiting for a revive that would never come, and Game Over never appeared. A player who has left is now properly removed from the party, so the run ends as it should.

Improvements

  • Campfire: walking now counts. Before, campfire stations, seats and the departure gate only started filling once you stood completely still, so walking through a ring did nothing and could feel broken. Now you make progress at a reduced rate while walking and at full speed when standing still. Stepping out of a ring still drains it as quickly as before.
  • Campfire stations no longer re-trigger while you walk around in them. A station you've just used waits until you leave its ring before it can activate again.
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