Unburied Demo
Last seen
0Sampled 3 hours ago · not a live figure
—of peak
All-time peak
06 Sep 2026
Last seen
0Sampled 3 hours ago · not a live figure
All-time peak
06 Sep 2026
| Published | Title | Build |
|---|---|---|
| Two New Outposts, New Cards and Gear — Hold-Ring Defence and a Sharper Endless Modemajor Update 1.972 brings two new outposts, new cards and gear, hold-ring defence, and Endless improvements. Three returning outposts also receive adjustments, linking five stops on your vigil; whether you’ve tried the demo or have us wishlisted, gather your squad for another march. Two New Outposts The Felled Woods — Choose a forest route toward Ash Mouth. Footsteps build Commotion; campfires calm i… | 25149799 | |
| Update: Co-op Polish Co-op · Your teammates' soldiers now carry their full combat presence to your screen: arrows and shots in flight, hits landing, melee, and the heavy note of a soldier going down. · Addressed a freeze where a player caught in a dialogue moment could be stuck after their teammate finished a card pick, which could also stop upgrade cards from being offered for the rest of the run. · Addressed a ca… | 24897682 | |
| Patch: Co-op Card Pick Freeze Fix, Plus a Smoother First Hour Co-op · Fixed a co-op freeze that could leave card picks showing "waiting for teammate" for up to 45 seconds even after your teammate had picked. We found this thanks to a player's in-game F8 report — thank you for sending it in. We're continuing to monitor co-op sync closely; if anything still feels off, F8 is the fastest way to reach us. Fixes · Knight: element-card rounds no longer count aga… | — | |
| Patch Notes: Co-op Fixes, and What Comes After the Last Night Co-op · Fixed: the joining player's squad no longer fails to refill during the day — this is the issue mentioned in the last update, and squads will stop shrinking night by night. · The colossus now walks and sounds like it on the joining player's screen. · Whoever finishes picking an upgrade first no longer starts moving early; both sides unlock together. · The war-prep and blood-moon supply p… | — | |
| Unburied Hotfix — Co-op and Mission Completion Fixes Thank you for the detailed reports. This hotfix addresses issues affecting co-op campaign runs: · Fixed a card-selection synchronization issue that could leave both players waiting for each other after they had already chosen. · Fixed an issue where the third campaign mission could fail to end after the Colossus was defeated. · Fixed a related countdown crash that could occur when the card-sele… | — | |
| Unburied Hotfix — Fixes Based on Your Reports Since the demo opened, players have used the in-game F8 report to tell us about problems — precisely described, some with reproduction steps. We chased them down and fixed the most serious one. In this hotfix · Multiplayer pick screen froze permanently — if a teammate disconnected mid-pick, the game stopped forever on the "waiting for teammate to choose a card" countdown, frozen and unrecoverab… | — |
| Date | Day | Time | Patch title | Build ID | Branch | Depots | Download Δ |
|---|---|---|---|---|---|---|---|
| 6 Sep 2026 | Sun | 14:44 | No patch notes · unannounced build | 25152353 | public | 1 | — |
| 6 Sep 2026 | Sun | 12:26 | No patch notes · unannounced build | 25151697 | public | 1 | — |
| 6 Sep 2026 | Sun | 11:52 | No patch notes · unannounced build | 25150548 | public | 1 | — |
| 6 Sep 2026 | Sun | 08:22 | Two New Outposts, New Cards and Gear — Hold-Ring Defence and a Sharper Endless Mode | 25149799 | public | 1 | — |
| 24 Aug 2026 | Mon | 01:21 | Update: Co-op Polish | 24897682 | public | 1 | — |