BRICK - One Block at a Time
Playing now
0+0 vs. yesterday
0.0%of peak
All-time peak
26 Sep 2026
Playing now
0+0 vs. yesterday
All-time peak
26 Sep 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Game update | Salvaging & Loot Update New: loot boxes have an inventory Walking over a drop used to swallow the whole thing — fine for three stone, wrong for a body carrying a rifle you want and forty rocks you don't. Press E on a body, crate or drop and it opens, the way a Rust container does. Take a line at a time or TAKE EVERYTHING; what you leave stays on the ground, and the container only disappears once it's actually empty. I… | — | |
| Game update | Final Update (For Today) (1.5) Fixed the Salvager not Salvaging everything Fixed Loot Pickup when Hotbar was full issue Working on Recruits defending themselves when attacked while Harvesting Fixed Recruits not Cooking when Raw Food is in the Food Box | — | |
| Game update | Performance Update (Quick Patch) General Bug Fixes | — | |
| Game update | BRICK — Build Update Call Notes (1.3) Mostly a fix-up pass: several things in the last update shipped with a piece missing. Plus one new feature. New: salvage the things you built The Salvager used to take loose components — gears, pipes, springs — on a single keypress, and nothing else. A spare door, a turret you changed your mind about, six window shutters you over-crafted: all dead weight. It opens a panel now. Components work e… | — | |
| Game update |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.
| BRICK — Build Update Call Notes (1.1) Everything since the live-feedback update (chopper, civilians, AI chat, turret ammo, drive-by shooting). Cumulative — if any build between then and now was never promoted, this one contains it. Building parts — the workbench shelf is full now One Wide Frame. A Bay Door Frame and a Double-Door Frame were the same hole in the same wall, so there's one frame now — the Wide Frame — and both double… |
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| Game update | Launch Update First patch since launch, all from your feedback. Thank you for the reports. The Patrol Chopper It was firing nine rounds a second, non-stop, for as long as you were in range — roughly 24 damage a second. That's now bursts of three with a real gap between them. Being in a moving car actually protects you. The faster you're going, the worse its aim gets. You can escape it. Put distance between y… | 25004117 |