Zombie Night Terror - Soundtrack
Playing now
—First samples arriving
—of peak
All-time peak
—Playing now
—First samples arriving
All-time peak
—Tracking since the first sample
| Published | Title | Build |
|---|---|---|
| Patch 1.5.3 Fixed regression with crawlers due to tank fix | — | |
| Patch 1.5.2 New Languages : Traditional Chinese · Fixed issues with Tanks something getting stuck on slopes · Tweaked Blood Harvest to avoid the Harvester being duplicated · Fixed some achievement issues | — | |
| Patch 1.5.1 Here is a small patch to fix some of reported issues. · Fixed spit projectiles slowed down by stairs and passing through walls in some cases · Fixed corpses & characters sometimes staying attached to elevators · Fixed DNA preview Text not being shown · Fixed some translations · Tweaked some levels | — | |
| Zombie Exploding Crash Hotfix Due to a engine bug, there was a bug in particle collisions making the game crash in some conditions, it was especially visible when exploding zombies. We've updated the game to a more recent version of Unity that should fix this issue. Unfortunately, the latest version of Unity with this fix is not compatible with 32 bits versions Linux. So, if you are still using one of those, you'll have to… | — | |
| Chinese, Japanese & Korean Update & Mobile Updatemajor It's Halloween and the time has come to add new languages to Zombie Night Terror! The game is now available in 10 languages including Simplified Chinese, Japanese and Korean. Alongside the new languages, here are some highlights of the improvements of this new version: · New Unity version that should have better performance · Some bug fixes that were found during the port · The game size has be… | — | |
| Patch 1.4 What was a small beta to fix some long standing issues turned out to be a little more. So the 1.13.17 patch is now version 1.4. Sorry for the delay! General · Update FMOD to version 1.10.09, this should fix some starting issues on a wide range of systems · Reworked the ways files are saved to disk, this should reduce file corruptions · Added a workaround when starting the game with incorrect re… | — | |
| Patch 1.3.17 Beta 2 The beta have been updated, check it out here: | — | |
| Patch 1.3.17 Beta Some users have had sound issues for a while we have trouble identifying. This version uses a newer version of Fmod that could help with that (or not...) and we need to know, so if you have an error on startup saying the sound cannot initialize, we would like to know if this version is helping. We are doing a beta to know if there are some side effects, so even if you don't have any sound issue… | — | |
| Patch 1.3.16 Fixed an error when loading empty custom chapter or level files, preventing the game from loading properly · Fixed an error when launching a custom level from the level editor resulting in tanks getting stuck in breakable walls | — | |
| Patch 1.3.15 Fixed a crash on startup if the settings file is empty | — | |
| Patch 1.3.14 Fixed characters sometimes not dying when falling as they should · Fixed some physic objects passing through walls · Fixed scream visual effects not playing | — | |
| Patch 1.3.13 Fixed corpses being removed too quickly · Fixed tank getting stuck after falling during a dash · Fixed fast zombies sometimes missing a door they should have attacked · Rolled back Steamworks version to fix a startup crash on Mac OS Yosemite · Reduce CPU usage when using fast forward | — | |
| Patch 1.3.12 Prevent saving in levels already finished · Fixed corpses never disappearing after new ones appeared · Fixed zombies glitching while attacking some characters · Fixed being able to open multiple settings menu click behind it while ingame · Fixed progression issues in the level editor · Fixed errors when playing some sounds | — | |
| Patch 1.3.11 Fixed Pancake achievement not working · Fixed Zombie Apocalypse achievement unlocked by Moonwalkers levels · Updated Unity version · Updated Steamworks API · Added missing intro logos · Editor: Fixed signal preview lines not visible after loading a level · Editor: Fixed typos in some brush names | — | |
| Patch 1.3.10 Fixed a case where the chemist boss would roll forever · Fixed overlord pause setting not reflecting the actual value · Tweaked the Living Horde level to fix the snipers position and the chemist not moving · Tweaked fire position in The Three Towers level to prevent a bug with the crawler · Fixed DNA preview text not showing when the time was paused · Fixed "save as" in level editor, the correc… | — | |
| Spanish Translation and patch 1.3.9 Thanks to Carlos Javier Cuevas, one of our players who graciously made the translation for us, the game is no available in Spanish. We hope our Spanish players will be happy to enjoy the game in their native language! If you find any issues with it, don't hesitate to let us know in the forum. We also fixed a few bugs: · Editor: Fixed selection menu not showing content after selecting an object… | — | |
| Patch 1.3.8 Fixed character selection not working properly in level editor preview mode · Fixed resizing moving decors changing the height of the decor · Changed fire to try to fix a glitch in the explode preview | — | |
| Patch 1.3.7 Fixed brightness and gamma settings · Fixed some input field in level settings not working as intended | — | |
| Patch 1.3.6 Fixed corrupted save file introduced by the previous patch (Sorry!) · Fixed community chapter unable to load next level if there were no end cut-scene | — | |
| Patch 1.3.5 Fixed last level of Moonwalkers not loading the end chapter cutscene · Fixed temporal anomaly animations · Fixed some recurring errors in the level editor | — | |
| Patch 1.3.4 Fixed progression not unlocking the next chapter properly · Fixed an error preventing chapter edit menu from working · Added an error message in chapter edition when there are missing levels in the level list · Fixed removing alternate levels in chapter menu resulting in an incorrect state · Rename the "Localize" Field to "Use Official Dialogue" in the dialogue editor to reduce confusion · Fixe… | — | |
| Patch 1.3.3 Fixed game over screen not showing in some levels · Improved game over screen animation | — | |
| Patch 1.3.2 The last patch broke the mac OS steam integration, this should now be fixed. | — | |
| Patch 1.3.1 The latest update had some issues with some anti-viruses and Steam was not initializing correctly on Linux. This update should fix the Steam initialization error and a bug preventing you to publish a chapter without a cover, the antivirus false positive was fixed last night with a quick hotfix. We are very sorry for the inconvenience and hope your still having fun feeding your zombie horde! | — |
| Date | Day | Time | Patch title | Build ID | Branch | Depots | Download Δ |
|---|---|---|---|---|---|---|---|
| No builds seen yet. New builds appear the moment a branch changes. | |||||||