Zombie Night Terror - Soundtrack
Playing now
—First samples arriving
—of peak
All-time peak
—Playing now
—First samples arriving
All-time peak
—Tracking since the first sample
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Game update | Zombie Exploding Crash Hotfix Due to a engine bug, there was a bug in particle collisions making the game crash in some conditions, it was especially visible when exploding zombies. We've updated the game to a more recent version of Unity that should fix this issue. Unfortunately, the latest version of Unity with this fix is not compatible with 32 bits versions Linux. So, if you are still using one of those, you'll have to… | — | |
| Major update | Chinese, Japanese & Korean Update & Mobile Update It's Halloween and the time has come to add new languages to Zombie Night Terror! The game is now available in 10 languages including Simplified Chinese, Japanese and Korean. Alongside the new languages, here are some highlights of the improvements of this new version: · New Unity version that should have better performance · Some bug fixes that were found during the port · The game size has be… | — | |
| Community | Chinese & Japanese Beta Update Now that the game is now available on Switch and mobile, we are now porting back some of the latest improvements to the PC version. But before releasing the newest version, we are releasing a Beta to make sure we don't introduce new bugs to the game. Alongside the new languages, here are some highlights of the improvements of this new version: · New Unity version that should have better perform… | — | |
| Community | Zombie Night Terror now live on mobile! After months of hard work and countless zombies sacrificed for the greater good, Zombie Night Terror is finally available on Android and iOS! So you can now bring the apocalypse with you wherever you want! For a limited time, we're also offering a 30% off discount, so if you want to lead a mindless horde of zombies with everywhere, now is the time. | — | |
| Game update | Patch 1.4 What was a small beta to fix some long standing issues turned out to be a little more. So the 1.13.17 patch is now version 1.4. Sorry for the delay! General · Update FMOD to version 1.10.09, this should fix some starting issues on a wide range of systems · Reworked the ways files are saved to disk, this should reduce file corruptions · Added a workaround when starting the game with incorrect re… | — | |
| Game update | Patch 1.3.17 Beta 2 The beta have been updated, check it out here: | — | |
| Game update | Patch 1.3.17 Beta Some users have had sound issues for a while we have trouble identifying. This version uses a newer version of Fmod that could help with that (or not...) and we need to know, so if you have an error on startup saying the sound cannot initialize, we would like to know if this version is helping. We are doing a beta to know if there are some side effects, so even if you don't have any sound issue… | — | |
| Game update | Patch 1.3.16 Fixed an error when loading empty custom chapter or level files, preventing the game from loading properly · Fixed an error when launching a custom level from the level editor resulting in tanks getting stuck in breakable walls | — | |
| Game update | Patch 1.3.15 Fixed a crash on startup if the settings file is empty | — | |
| Game update | Patch 1.3.14 Fixed characters sometimes not dying when falling as they should · Fixed some physic objects passing through walls · Fixed scream visual effects not playing | — | |
| Game update | Patch 1.3.13 Fixed corpses being removed too quickly · Fixed tank getting stuck after falling during a dash · Fixed fast zombies sometimes missing a door they should have attacked · Rolled back Steamworks version to fix a startup crash on Mac OS Yosemite · Reduce CPU usage when using fast forward | — | |
| Game update | Patch 1.3.12 Prevent saving in levels already finished · Fixed corpses never disappearing after new ones appeared · Fixed zombies glitching while attacking some characters · Fixed being able to open multiple settings menu click behind it while ingame · Fixed progression issues in the level editor · Fixed errors when playing some sounds | — | |
| Game update | Patch 1.3.11 Fixed Pancake achievement not working · Fixed Zombie Apocalypse achievement unlocked by Moonwalkers levels · Updated Unity version · Updated Steamworks API · Added missing intro logos · Editor: Fixed signal preview lines not visible after loading a level · Editor: Fixed typos in some brush names | — | |
| Game update | Patch 1.3.10 Fixed a case where the chemist boss would roll forever · Fixed overlord pause setting not reflecting the actual value · Tweaked the Living Horde level to fix the snipers position and the chemist not moving · Tweaked fire position in The Three Towers level to prevent a bug with the crawler · Fixed DNA preview text not showing when the time was paused · Fixed "save as" in level editor, the correc… | — | |
| Game update | Spanish Translation and patch 1.3.9 Thanks to Carlos Javier Cuevas, one of our players who graciously made the translation for us, the game is no available in Spanish. We hope our Spanish players will be happy to enjoy the game in their native language! If you find any issues with it, don't hesitate to let us know in the forum. We also fixed a few bugs: · Editor: Fixed selection menu not showing content after selecting an object… | — | |
| Game update | Patch 1.3.8 Fixed character selection not working properly in level editor preview mode · Fixed resizing moving decors changing the height of the decor · Changed fire to try to fix a glitch in the explode preview | — | |
| Community | Level Editor Steam Workshop Contest Has Been Extended to December 1st Hey there again fellow Deadites, We've heard your requests for more time to get fully familiar with the new level editor and to perfect your devious custom creations for the Steam Workshop contest. To this end, we're really happy to announce that we're officially extending the deadline for contest submissions to December 1st ! This is meant to give everyone a bit more time to work on their leve… | — | |
| Game update | Patch 1.3.7 Fixed brightness and gamma settings · Fixed some input field in level settings not working as intended | — | |
| Game update | Patch 1.3.6 Fixed corrupted save file introduced by the previous patch (Sorry!) · Fixed community chapter unable to load next level if there were no end cut-scene | — | |
| Game update | Patch 1.3.5 Fixed last level of Moonwalkers not loading the end chapter cutscene · Fixed temporal anomaly animations · Fixed some recurring errors in the level editor | — | |
| Community | New Method of Submitting a Custom Level To The Level Editor Contest Hey there again fellow Deadites! We've been listening to your feedback on the Level Editor and noticed that there seems to be some confusion surrounding how to set the correct contest tags to custom level submissions. To make things easier on everyone, we decided to update the game and just release a new version which allows players to Directly publish their custom chapter directly into the con… | — | |
| Game update | Patch 1.3.4 Fixed progression not unlocking the next chapter properly · Fixed an error preventing chapter edit menu from working · Added an error message in chapter edition when there are missing levels in the level list · Fixed removing alternate levels in chapter menu resulting in an incorrect state · Rename the "Localize" Field to "Use Official Dialogue" in the dialogue editor to reduce confusion · Fixe… | — | |
| Game update | Patch 1.3.3 Fixed game over screen not showing in some levels · Improved game over screen animation | — | |
| Game update | Patch 1.3.2 The last patch broke the mac OS steam integration, this should now be fixed. | — | |
| Game update | Patch 1.3.1 The latest update had some issues with some anti-viruses and Steam was not initializing correctly on Linux. This update should fix the Steam initialization error and a bug preventing you to publish a chapter without a cover, the antivirus false positive was fixed last night with a quick hotfix. We are very sorry for the inconvenience and hope your still having fun feeding your zombie horde! | — | |
| Community | Free Level Editor Update Now Available + Steam Workshop Contest! Hey there again fellow dead heads! Dying to win the respect and admiration of hordes of fellow players from around the world? Then this is your moment, as we’re extremely excited to announce that we’ve just launched the totally Free Level Editor Update for Zombie Night Terror! So now not only are you the putrid power behind the zombie apocalypse, but now you can craft the very earth on which yo… | — | |
| Community | End of Summer Benefit Sale Now Available! Hey there again you lovely people! The next few days are going to be really special for us, as we’ve teamed-up with the amazing folks from One Gamer Fund and have put our entire library of Good Shepherd Entertainment published titles on sale for the lowest prices each respective title has ever been available for here on Steam to benefit the One Gamer Fund during its inaugural charity weekend. T… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.