Loop 9
Playing now
0+0 vs. yesterday
0.0%of peak
Launch peak so far
209:53 UTC
Playing now
0+0 vs. yesterday
Launch peak so far
209:53 UTC
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Game update | Loop 9 v1.0.9 — Pause fix, ending progress, new branding Loop 9 v1.0.9 Fixes The pause menu now silences everything. The Watcher, the power going out, the lift and the phone all stop with the game and resume when you do. Endings The ending screen now shows your progress: endings seen out of 6 and anomaly types spotted out of 12. Paranoid Survivor: the figure crossing the doorway now faces the other way, with a piano cue a moment before he passes. Esc… | — | |
| Game update | Update notes for September 11th Anomalies now rotate more. A type you've just dealt with is much less likely to return for the next few floors, so a single run sees more of the roster. · The sobbing you may hear on certain floors now carries through the room, but no further. You'll have to go looking for it. | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.