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Loop 9
News
Loop 9 v1.0.14 — Two new anomalies, a bigger almanac, and a quieter phone
Game update
Loop 9 v1.0.14 — Two new anomalies, a bigger almanac, and a quieter phone
Loop 9
· published
14 Sep 2026, 15:59 UTC
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Two new anomalies
Anomaly Almanac now counts 16 types; two new achievements for spotting the new scenes.
Phone: hanging up cuts Dragojlo off mid-sentence, and a reply that arrives while the receiver is down waits for you silently.
Phone: low-signal and dead-line messages no longer come with the mumbling; only the line tone.
Ending screen totals follow the game's real lists instead of fixed numbers.
Under the hood: large code cleanup so new anomalies, endings and console commands are added in one place.
More from Loop 9
Other announcements
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Game update
13 Sep 2026
Loop 9 v1.0.11 – Night Shift Orientation
New "How to Play" board at the start of your first shift: phone, flashlight, inspecting the floor, shown once. · Complete UI redesign in the Night Shift terminal style: main menu, pause, settings, help, credits, archive, ending and the phone chat now share one monospace look. · Two new anomalies. · Dragojlo now points you to a part of the floor you have not walked yet instead of guessing, and k…
Game update
12 Sep 2026
Small changes
Cleaner splash screen and main menu branding
Game update
12 Sep 2026
Loop 9 v1.0.9 — Pause fix, ending progress, new branding
Loop 9 v1.0.9 Fixes The pause menu now silences everything. The Watcher, the power going out, the lift and the phone all stop with the game and resume when you do. Endings The ending screen now shows your progress: endings seen out of 6 and anomaly types spotted out of 12. Paranoid Survivor: the figure crossing the doorway now faces the other way, with a piano cue a moment before he passes. Esc…