Ayumi: Enhanced Edition
Last seen
0Sampled 3 hours ago · not a live figure
—of peak
All-time peak
014 Sep 2026
Last seen
0Sampled 3 hours ago · not a live figure
All-time peak
014 Sep 2026
| Published | Title | Build |
|---|---|---|
| There will be a version 4.0 I'm not giving specific dates, but around the same time my Broken Reality RPG will get released on Steam, I will also release a major update for Ayumi, featuring a lot of cool stuff. Until then, stay tuned with Broken Reality, which is a massive RPG I've been making for nearly 5 years now, and which I update every month or so: | — | |
| Errors Fixed Reported bugs have been fixed, you're good to go. | 3069348 | |
| More fixes done If the game crashes anywhere or does not work as intended (for example returning to the old form of the flashlight after exiting some surface), report it, I can fix them pretty fast now that I know the drill. Also added a new chest in the cafeteria (after the horror game "begins") which asks for the second part of the code. It contains 1200 credits in normal difficulty and 700 in nightmare. To… | — | |
| New version uploaded Nothing major, just a few bug fixes. The game will no longer crash in vents or when entering the Rich Quarters. | — | |
| Version 3.0 Released! Enjoy the fully updated Ayumi!~ | — | |
| Version 3.00 Progress Improvements: -Money indications: Now every time you get credits, there will be a separate window telling you how many you have in total. -Redesigned the male bathrooms robot. Now it doesn't transform into a monster and is instead a talkable NPC (visit the facebook page for explanations on that). -New opening screen with original art! (I know, right?!) -New text font, to get you into the atmosp… | — | |
| Version 3.0 Progress Things changed thus far: -Dynamic lighting. Walls will now create shadows actively depending on the location of the player (you'll see it in-game, it works great). -Ayumi's flashlight completely changed. Now it brightens an area around her instead of pointing to a tiny cone in front of her. -New font used. This should improve the overall atmosphere of the game. -Minor map changes (for example i… | — | |
| Huge update coming Using a few ideas I've been gathering for almost a year now, as well as the technical experience I have gathered from making Broken Reality (google it, it will eventually get on Steam), I have began working on Version 3.0 of Ayumi, with many, many changes, that will turn the creepiness factors up to 11 and will add way more of a downer atmosphere to the game. I'm not giving a specific date, as… | — | |
| Version 2.7 Minor Patch: -Fixed a few spelling mistakes and removed a few japanese-ish words. -Changed a few descriptions to make the game more gloomy. -The player finding Suzuka's card will no longer disable the nagas attacking. -Now when the player presses on the rejuverantion pods his current credits will appear. | — | |
| Version 2.6 Nothing major, minor bug fixes all over, along with making one of the achievements a bit easier. Also a few minor dialogue changes, especially in the Religious Center. | — | |
| Version 2.55 Hey, the game got updated a bit, nothing major: -Event of King speaking in Med Bay slightly altered to flow better. -Every enemy of the game will now flash the screen red at medium power when Ayumi is caught. -Ayumi's screams removed from most enemies catching her. -Title menu changed. "Load Game" option graphics replaced. -Various small bugs fixed. | — | |
| Version 2.5 Released! Yes, I know, originally it was 2.3, then it was changed to 2.4, now it became 2.5, but I can't help it, a gazillion things have changed! You can see the most recent changes in the updated description!:HisMark: | — | |
| Last Version Update Guys the final version of Ayumi will be a bit late, since instead of the original idea to make a new area I've ended up with two. The first (original) area is mostly a secret one to find, but has a bigger length then most of the game's other sections. Ayumi's flashlight gets broken and she must make her way back to the main areas with very limited light. The area plays a lot with power sources,… | — | |
| Version 2.3 released! While we're still waiting for the trading cards to be approved (should be done by Monday), the new version of Ayumi has come out! Featuring: -A darker, more blood-red dialogue box that I think improves the tone. -Reduced amounts of blood in areas that don't need them. That way the areas that do have blood will make more of an impression. -Several happy dialogues changed. Now the game gives more… | — |
| Date | Day | Time | Patch title | Build ID | Branch | Depots | Download Δ |
|---|---|---|---|---|---|---|---|
| 28 Aug 2018 | Tue | 05:21 | Errors Fixed | 3069348 | public | 1 | — |